Arma 3

Arma 3

{ALPHA} DCO Squad FSM
Zobrazuje se 11–20 z 40 položek
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Aktualizace: 7. led. v 10.13
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0.73 Quickfix

Aktualizace: 7. led. v 9.01
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38.93 hours (2336 minutes)

[274m] Squad regroup, functional build.
[55m] Bugfixing, testing automated regrouping.
[144m] Replesnishment limiters, regrouping params
[87m] Path debug markers (3D)
[134m] Simple Squad insertion (Direct attack);
[148m] Transport options, Front end (CBA, Curator, module) plug.
[81m] Transport options, Backend implementation (The mechanic/Logic), small test.
[114m] Recon Danger behaviour.
[53m] Recon danger mode bugfixing, multi-test.
[44m] Battle tactics Planning.
[183m] Battle strength coef, Battle HUD update.
[175m] Battle-tasks initial framework, Battle-draw on map.
[114m] Battle-task: PUSH
[127m] Battle-task: FLANK
[132m] Battle-task: Hold/Garrison.
[33m] Battletest+minor tweaks
[85m] Battletest, bugfixes
[58m] Mech clearing text, regroup speed, BT exclude, Reforce setting fix.
[177m] Objective abort task, Transport abortion, Flanking tweak.
[62m] Soldier FSM compatibility (SQFSM side)
[93m] Hold in place (For squads when loosing and no near buildings)
[38m] Minor battletest and bugfixes.
[39m] Second battletest, some refactoring.
[61m] Final refactoring before packing.
[103m] Final pre-release test/fixes & packing.

Aktualizace: 19. lis. 2024 v 0.00
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0.72 reupload

Aktualizace: 18. lis. 2024 v 23.52
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Nettraffic fix (2.0)
CBA option to avoid publicVariable

Aktualizace: 18. lis. 2024 v 1.26
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Modules update

Aktualizace: 18. lis. 2024 v 0.45
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0.71
+ Replaced Direct control with Remote control on client (dedicated servers)
+ Excluded player squads from all automated tasks.
+ Removed public-variable to reduce nettraffic
+ Bugfixes on dedicated server (player transport)
+ Player reinforcement call
+ GUI
+ Abort Call
+ Track Call
+ Compatible with dedicated server.

Aktualizace: 4. lis. 2024 v 5.53
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Aktualizace: 4. lis. 2024 v 5.07
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+ Dedicated suppression fix (First Attempt)

Aktualizace: 4. lis. 2024 v 3.52
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+ Automated disabling of external AI
- Lambs & Soldier fsm
+ Transport map selection GUI
+ Rewrote transport function for playersquads
+ Transport GUI (During transport)
+ Self action framework
- Automated compatibility with ACE
+ Dedicated server compatibility (Transport)
+ Multiple bugfixes on Dedicated

20.53 hours (1232 minutes)

[91m] External AI-toggle, initial map selection-build (transport)
[84m] Map selection final, Selection HUD, Transport marker.
[21m] Fixing pickup waypoints for playerGroups.
[80m] Call conditions, reject Call feedback.
[28m] Reinforcements Test (Ready Squads)
[219m] Player transport final build, (GUI, Cancel, Call, Abort)
[30m] Refactoring, small test.
[54m] Actions framework initial build (ACE and Vanilla)
[143m] Dynamic self action framework, Call transport Action, refactoring
[275m] Dedicated server compatibility (missing JIP action).
[39m] JIP action
[17m] Dedicated test.
[75m] Various Dedicated tests and bugfixes.
[76m] Various battle tests and bugfixes.

Aktualizace: 27. říj. 2024 v 19.37
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+ No squad markers on High command
+ At support (vehicles)
+ At support (infantry)
+ Direct AT attack (infantry)
+ At request on contact
+ At-support squad-type
+ No battle info-sharing (params)
+ Minor bugfixes & tweaks.