Cities: Skylines

Cities: Skylines

Transfer Manager CE [TEST] v3.1.12
336 sonuçtan 51 ile 60 arası gösteriliyor
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Güncelleme: 5 Nis @ 20:54
Güncelleyen: Sleepy

Version 2.5.30
  • Bug fix: Transfer Restrictions - Apply distance restrictions from the buildings position rather than the offers position.

Güncelleme: 5 Nis @ 16:09
Güncelleyen: Sleepy

Version 2.5.29
  • Enhancement: Added support for the Firewatch tower, and tower now calls all fire helicopters when forest fire is getting out of hand (>10 trees burning).
  • Enhancement: Transfer Restrictions - Allow industry main building to limit Mail.
  • Enhancement: Building Panel > Status - Highlight full cash buildings in orange.
  • Enhancement: Building Panel > Status - Highlight high crime buildings in orange.
  • Design change: Transfer Restrictions > Distance - Use min of incoming and outgoing distances rather than active.
  • Bug fix: Status > Mail - AirportEntranceAI needs some more complicated code.

Güncelleme: 1 Nis @ 18:44
Güncelleyen: Sleepy

Version 2.5.28
  • Enhancement: Selection Tool - Highlight buildings vehicles, pink for own, green for guest.
  • Enhancement: Building Panel > Vehicle tab - Sort vehicles by distance.
  • Enhancement: Building Panel > Transfer Tab - Expanded match tool tip.
  • Enhancement: Building Panel > Status - Live tool tip.
  • Enhancement: Highlight Issues - Highlight building with 100% mail orange.
  • Design change: Building Panel > Vehicle tab - Always show distance from current building.
  • Design change: Building Panel > Status - Garbage, show buffer value in tool tip.
  • Design change: Building Panel > Status - Sort by distance.
  • Design change: Transfer Manager - Remove vanilla Worker* offer tweaks now we have the "Employ Over-educated Workers" option.
    - Now turning this option OFF will result in vanilla Worker* behavior.
  • Bug fix: Building Panel > Status > Mail - a few special region buildings are hard coded to 2000.

Güncelleme: 29 Mar @ 4:14
Güncelleyen: Sleepy

Version 2.5.27
  • Enhancement: Status - Improved Mail display.
  • Performance: Status - Just count vehicles unless tab is active/selected.
  • Bug fix: Ensure the sick timer is cleared from non-residential buildings when reverting to vanilla sick handler.

Güncelleme: 27 Mar @ 6:05
Güncelleyen: Sleepy

Version 2.5.26
  • Enhancement: Added support for industries remastered buildings.
  • Enhancement: Building Settings - Improved restriction reason tool tip on settings tab.

Güncelleme: 25 Mar @ 2:25
Güncelleyen: Sleepy

Version 2.5.25
  • Update for Cities Skylines version 1.19.2-f3
  • Enhancement: Status - Make garbage a percent and make item orange if buffer > 8000.
  • Enhancement: Status - Improved support for parks.
  • Enhancement: Status - Offices, added business support.
  • Enhancement: Status - Added support for hotels.
  • Enhancement: Status - Display number of shoppers for commercial buildings.
  • Enhancement: Status - Added support for Eldercare and Childcare.
  • Design change: Sick Generator - Randomly vary how sick the cim is between 10 and 50.

Güncelleme: 19 Mar @ 5:02
Güncelleyen: Sleepy

Version 2.5.24
  • Design change: Status - Color over educated work places orange.
  • Bug fix: Sick - Remember to reset sick counter once building is punished for timer running out.

Güncelleme: 18 Mar @ 19:11
Güncelleyen: Sleepy

Version 2.5.23
    Bug fix: Overeducated Workers - Fix a bug with job offers not offering available jobs correctly.

Güncelleme: 18 Mar @ 15:37
Güncelleyen: Sleepy

Version 2.5.22
  • Design change: Over Educated Workers - Offer jobs at higher level as well.
  • Enhancement: Status - Show Worker* counts.
  • Enhancement: Transfer Manager - Improved logging for Worker* matches.
  • Bug fix: Status show correct transfer reason for Sick, Sick2 and show citizen name/id.
  • Bug fix: Status - Medical depot doesn't hold sick cims.

Güncelleme: 17 Mar @ 3:05
Güncelleyen: Sleepy

Version 2.5.21
  • Enhancement: Sick - New sick handler that runs health timer on non-residential buildings, vanilla is now default behavior.
  • Enhancement: Status - Show citizen name in tooltip.
  • Design change: Settings - Set default match mode to PathDistance.
  • Design change: Sick - Reverted P:2 clamp change.
  • Design change: Sick - Highlight high priority with orange to match the tool tip.
  • Design change: Sick2 - Changed to IncomingFirst from OutgoingFirst.