Cities: Skylines
Transfer Manager CE [TEST] v3.1.12
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Обновление: 12 март в 16:27
от Sleepy

Version 2.5.20
  • Design change: Sick now die when timer runs out rather than move away from their house, when "Override Sick Handler" option is ON.
  • Enhancement: Sick Citizen Generator - Added slider setting to randomly make people sick to increase activity at hospitals.
  • Enhancement: Improved Sick calls to only call for ambulances when one not on the way for that sick citizen.
  • Enhancement: Improved transfer manager match logging for Sick, ElderCare and ChildCare.
  • Enhancement: Added Cash to distance restrictions.
  • Enhancement: Building Panel - Don't display global restriction circle if overridden by local setting.
  • Design change: Sick - Clamp min priority to 2 for closer matching.
  • Bug fix: Status tab - Sort lists before adding.

Обновление: 8 март в 23:04
от Sleepy

Version 2.5.19
  • Enhancement: Added more transfer reasons to global distance restrictions.
  • Enhancement: Added conflict check for Akira's Employ Over-educated Workers mod.
  • Enhancement: Status tab - Workers, Added support for park gate and park building worker counts.
  • Design change: Now save local service distance as meters instead of km so we can increase by 500m.
  • Bug fix: Distance restriction circles - Pass in diameter not radius
  • Bug fix: Improved CargoFerryWarehouseHarborAI support from "Additional Freight Transporters" by t1a2l (Replacement mod for CargoFerries)
  • Bug fix: Don't request police when at a prison.

Обновление: 6 март в 17:22
от Sleepy

Version 2.5.18
  • Design change: Workers - Increased to 50% for overeducated workers.
  • Bug fix: Distance restriction - Fixed checking of wrong distance value.

Обновление: 5 март в 19:25
от Sleepy

Version 2.5.17
  • Bug fix: Transfer Restrictions - Ensure local distance restriction overwrites global restriction if set.

Обновление: 5 март в 16:33
от Sleepy

Version 2.5.16
  • Enhancement: New Distance tab in settings and added Worker* and Student* for global distance restriction.
  • Enhancement: Transfer Manager - Added Worker info when logging matches.
  • Design change: Transfer Manager - Reworked priority for Job offers when "Employ Overeducated Workers" setting is ON, now based off total worker allocation for building.

Обновление: 4 март в 14:43
от Sleepy

Version 2.5.15
  • Design change: Worker* matches changed to balanced mode and max match distance (5km) added.
  • Design change: Status - Separate Citizens and Workers from services (New General section).
  • Bug fix: Status - Citizens, need to actually count citizens allocated to building, m_iCitizenCount is not correct.

Обновление: 3 март в 16:53
от Sleepy

Version 2.5.14
  • Enhancement: Added support for UniversityHospitalAI (From Combined AI mod by t1a2l)
  • Enhancement: Status - Added Worker count.
  • Design Change: Reverted distance restriction max back to 20 as a substitute for "Unlimited".

Обновление: 28 февр. в 14:15
от Sleepy

Version 2.5.13
  • Bug fix: Fixed bug saving game settings in previous version.

Обновление: 27 февр. в 23:00
от Sleepy

Version 2.5.12
  • Enhancement: Added "Employ Overeducated Workers" setting to general tab, when enabled citizens will occasionally apply for lower level jobs. You should no longer need to subscribe to the "Employ Overeducated Workers V2" mod although it is still compatible if you still want to use it.

Обновление: 25 февр. в 17:22
от Sleepy

Version 2.5.11
  • Enhancement: Status - Citizens in building / Citizens allocated to building.
  • Enhancement: Building panel - Draw service distance circle when set, green for local, yellow for global.
  • Design change: Improved handling of over-educated workers.