The Genesis Project

The Genesis Project

The Home and Stuck Project: ε Branch
正在显示第 1 - 10 项,共 31 项条目
< 1  2  3  4 >
更新于:2024 年 4 月 30 日 上午 6:50
作者:NAV

Refer to previous update.

更新于:2024 年 4 月 30 日 上午 6:48
作者:NAV

Temp update, had to reconfigure things due to hhd failure.

更新于:2023 年 4 月 7 日 上午 7:14

Changed the sprite heads. (See previous change note.)

更新于:2023 年 4 月 7 日 上午 5:39

Sprites have been removed while I work on re-doing them so they don't have any vanilla assets.

更新于:2023 年 4 月 4 日 下午 3:14

3 more land objects have been added to the pool. And the monoliths assetbundle name has been changed.

Forgot to add that I also removed the placeholder exile dialogue, and completed 2.5/4 of the Sprites dialogue.

更新于:2023 年 4 月 3 日 上午 4:19

Changed the monoliths overall scale from 2 to 5.

更新于:2023 年 4 月 3 日 上午 3:36

After lots of lighting tests, the monolith will now spawn in lands.

更新于:2023 年 4 月 1 日 上午 11:14

InvQrem, ParthUenial, MartLhenop, apnd Zelowtath haHve gotXten neower sprzites. NotBhing elMse.

更新于:2023 年 2 月 27 日 下午 6:33

- Missed a few old testing items.

更新于:2023 年 2 月 26 日 下午 5:30

- Merged this and the dungeon mod back together. (Hopefully they aren't broken again...)
- Added new items.
- Started work on an alchemy tree.
- Cleaned up a bit of mess.