Killing Floor
Old School Zeds
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Обновление: 12 май 2022 в 14:17

* Zeds no longer turn their entire body to face the player while stunned/knocked down

* Potential fix implemented for Fleshpound obliterating players while charging

* Crawler now pounces as fast as he did back in KFMod

* Fleshpound Chaingunner no longer skips his stun animations
* Potential fix for Fleshpound Chaingunner skipping his end animation

Обновление: 12 май 2022 в 7:09

* Zeds play hurt animations when taking damage

* List of Scrake changes
- Deals 15% damage on his fast overhead attack
- Deals 15% damage on his slower wind-up attack
- On Suicidal and above, prefers to use his fast attack

* Clot uses clawing animations on doors instead of grappling them

* Gorefast will no longer stop charging until player is out of sight

* Crawler uses additional attack animations

Обновление: 9 май 2022 в 14:53

* Bug fixes
* Scrake Melee Range reduced

Обновление: 7 май 2022 в 8:57