Total War: ROME REMASTERED

Total War: ROME REMASTERED

Imperatoris Mundi: Campaign Map Overhaul
Showing 1-10 of 10 entries
Update: Sep 6, 2022 @ 5:17pm

Fixed Marian Reform Trigger: old trigger would fail if more than 3 huge italian cities existed.

Update: May 15, 2022 @ 11:47am

Fixed starting core_building levels for Kasi, Arabia_Relicta, Arabia_Petrea, Sinai (Requires New Game)\n\nFixed borders of some indian provinces

Update: May 10, 2022 @ 4:07pm

Prevent Pirates from spawning in the lake in the Insubria region.

Update: May 8, 2022 @ 11:15am

Improved Campaign map texture courtesy of Lyrecryer

Update: May 7, 2022 @ 12:47am

Many Fixes to Map:
* Minimum village size in descr_strat set to 400
* Fixed Tziamo not being accessible
* Fixed main building level for region Alut
* Fixed pop up about settlement Sannar in region Calaa

Update: May 6, 2022 @ 11:14pm

Fixed bad main building for Province Parsayunik: governors_villa -> governors_house as is appropriate for the settlement level (town)

Update: May 6, 2022 @ 4:33pm

Fixed pirates spawning in lakes and missing inaccessible ground types.

Update: May 6, 2022 @ 1:36pm

Initial Release

Update: May 6, 2022 @ 1:23pm

Moved Inaccessible Resources and added Missing Slaves

Update: May 5, 2022 @ 7:46pm

Initial Upload