Left 4 Dead 2

Left 4 Dead 2

Skimpy Zoey
15件中 1-10 を表示
< 1  2 >
更新:2024年2月27日 @ 8時21分
更新者:Despair

-fixed torn jersey bodygroup missing neck mesh

更新:2024年2月27日 @ 2時43分
更新者:Despair

-reshaped/rescaled upper torso and legs
-did big edits to the skin textures so they look better
-made the mesh more seamless so her lower and upper body aren't underneath the clothed upper and lower

更新:2024年1月9日 @ 0時28分
更新者:Despair

-improved deformation/shape of l4d2 first person arms
-updated rifle animations, set courtesy of Cuba
-fixed rifle standing _layer and _arms having wrong naming scheme on l4d1 model

更新:2023年10月26日 @ 17時42分
更新者:Despair

-fixed upper and lower boomer bile detail textures being blank

更新:2023年10月18日 @ 1時17分

-removed tshirt entirely
-changed jersey to new long version
-changed tshirt bodygroup to destroyed version of long jersey
-added new animation events on remaining unchanged smoker, boomer (stumbles), jockey, charger and spitter. (tank and hunter anims remain unchanged from previous version of mod)
-added new animations over remaining unchanged heal self and heal friend animations (may have shuffled some animations)
-changed method through which the dirty textures are applied, now done via a detail texture

更新:2023年6月24日 @ 6時12分

-reshaped upperbody

更新:2023年6月20日 @ 6時52分

-changed upperbody outfit
-removed underwear entirely
-did some serious fixup to ugly seams on upperbody basemap and normal

更新:2022年12月28日 @ 18時00分

-improved rigging on tshirt
-added bottom of tshirt to jersey upper
-changed jersey upper to non short sleeved version
-iklock added to feet on new fidgets
-fixed getupfromincap anim changing lower to incorrect bodygroup

更新:2022年12月16日 @ 13時07分

-added t-shirt (torn) to upperbody bodygroup
-changed organization of bodygroups to reflect changed animation events
-added aformentioned yet previously missing l4d1 files

更新:2022年12月14日 @ 13時03分

-removed zipped up jacket variant from the upperbody bodygroup
-changed default bodygroups to clothed versions
-changed and added additonal bodygroup events on a handful of animations to produce more oppertunities to actually see all "aspects" of the mod in action
-fixed or at least improved all instances of feet/knees/legs sliding around during custom animations
-fixed horrible useless wrist helpers on l4d1 arms viewmodel
-greatly improved quality of l4d1 body viewmodel