Europa Universalis IV

Europa Universalis IV

Wrecking Pila
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Uppdatering: 19 aug, 2022 @ 11:20

Fixed the automated event to trigger a day later so that you can exploit using the same event.

Increased mod compatibility (thanks NYITO) by:
Changing the scripted_functions file to not override base game whole file.
In scripted_functions file now I only have the can_exploit_tax function.

Added an option to deactivate this mod tax exploitation if you want to use the base game exploitation.

Uppdatering: 16 jul, 2022 @ 6:10

Automated the event to remember you to exploit taxes

Uppdatering: 14 maj, 2022 @ 14:32

Added option to remove specific to territories

Removed cancel construction because of a bug

Uppdatering: 7 maj, 2022 @ 14:54

Version 4

Now you can't remove tributaries buildings

Fixed description of the menu toggle decision

Removed the possibility to exploit taxes by the base game UI

Uppdatering: 7 maj, 2022 @ 14:09

Version 3

Removed mine building option

Added construction cancellation

Added tax exploitation

Uppdatering: 5 maj, 2022 @ 4:46

Version 2

Add cancel construction and hide navigation event effect

Fixed navigation options

Spectacle_factory localization option fix

Uppdatering: 4 maj, 2022 @ 14:08

Uppdatering: 3 maj, 2022 @ 14:53

Uppdatering: 2 maj, 2022 @ 16:59