RimWorld
Vanilla Genetics Expanded
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Aggiornamento: 10 gen 2023, 7:31

v2.032:

- Tweak: Alpha Animals hybrids with ranged attacks will now sometimes at random decide to close to melee attacks instead, to avoid complete Feralisk stun-lock incidents
- Fix: shearable insectoid patch fixed

Aggiornamento: 29 nov 2022, 6:06

v2.031:

- Fix: insanity gas in the Cosmic Horrors patch should no longer complain about a missing XML base

Aggiornamento: 14 nov 2022, 8:05

v2.03:

- Fix: reworked the random number generation in failure chances, as they were acting a bit wonky. They should be more accurate now
- Tweak: if the operation fails because the electrowomb was too small for the animal, the pop up will inform the player now

Aggiornamento: 9 nov 2022, 3:06

v2.02:

- Fix: restricted genetics job to ages 13 and up

Aggiornamento: 25 ott 2022, 2:15

v2.01:

- Fix: toxic attacks will no longer affect mechs

Aggiornamento: 21 ott 2022, 3:10

v2.0:

- Updated to RW 1.4

Aggiornamento: 22 lug 2022, 6:33

v1.204:

- Tweak: Made genome excavators non-stackable to avoid stacks messing with remaining use calculations

Aggiornamento: 8 lug 2022, 10:27

v1.203:

- Fix: Compiled DLL because I forgot

Aggiornamento: 6 lug 2022, 4:00

v1.202:

- Tweak: Added improved Cathulhu description

Aggiornamento: 6 lug 2022, 3:25

v1.201:

- Fix: Forgot the nuzzling