Call of Duty: Black Ops III

Call of Duty: Black Ops III

Reaper Collection v1.115.1
Ergebnisse 41–50 von 65
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Update: 15. Jun. 2022 um 10:22

Update: 15. Jun. 2022 um 10:18

Update: 24. Mai 2022 um 20:36

Collection mod v1.021 update:
fixed Nacht pathing glitch in grenade room (moved perk under the door slightly)
fixed winters wail not activating
gobblegum machines are disabled while loading to prevent machine locking up
exceptionally equipped gobblegum activates if gum is obtained without gum eating animation (before patch a weapon swap was required)
additional check with powerup perks for widows wine and red powerups
vulture aid mystery box waypoints should be removed when the box moves or firesale ends
fixed some settings not loading correctly for on/off settings

Update: 24. Mai 2022 um 20:15

Collection mod v1.020 update:
fixed origins perks never turning on
fixed custom map perks
added all custom map perk locations from perk-locations discord channel
fixed gumgame gums only using board to death with some settings

honestly i forgot what i did before i was sick so probably other stuff

Update: 23. Mai 2022 um 14:43

Collection mod v1.019 update:
vulture aid overhaul, new model, sounds fixed, waypoints better + one for each perk (this wont affect non mod custom perks currently)
SOE, REV and Shi no numa g_spawn errors
fixed zombshell DB causing zombies to get stuck outside of the map
fixed stone cold stronghold invincibility glitch
fixed Miracle Hands Mocha and Nuka Cola double buy effects not working
fixed Bo4 PHD Slider effects and sounds not working
both PHD sliders can now affect non round spawned zombies
fixed various damage boosting effects not applying correct damage (such as specific guns, headshot multipliers etc)
changed recharge perk icon method (this shouldn't impact how they work, just from a technical standpoint)
red powerups from chaos mode should not show up unless chaos is active
almost double perk locations per map (some less than double, some more than double)
if Mule Kick is removed from something other than downing, 3rd gun should now be removed also (should fix sam glitch when this happened)

Update: 18. Mai 2022 um 4:12

Collection mod v1.018 update:
fixed bandolier bandit/blood bullets ammo glitch for weapons that are only stock or clip
fixed quacknarok not applying duck model in some maps
added apothicon servant upgrade to SOE
fixed stock wonderfizz only perks being removed

Update: 13. Mai 2022 um 22:28

Collection mod v1.017 update:
fixed blood bullets double buy on stowed weapon
fixed stone cold stronghold invincibility glitch
reduced total weapon count (perk bottle weapons now single weapon with custom camos)
fixed quacknarok
fixed miraculous box activating on bear spin/no wonderweapons avaliable
fixed Power to the People gobblegum on shangri-la and vurruckt
changes to FX, uses less in total
added perk locations to various maps from perk-locations
fixed dam-a-nade not applying correct damage
blaze phase double buy effect has an FX indicator
various perk model changes for on/off models
the extra options ive been showing off will come in a larger update, this is just for bug fixes

Update: 12. Mai 2022 um 20:25

Collection mod v1.016 update:
fixed bandolier bandit
bandolier bandit works with vulture aid, blood bullets and bullet bucks
blood bullets rebalance
cold war hud integration (on custom maps that use it)
CW PHD slider activated on any enemy type, not just regular spawned zombies
sound fixes from previous patch
fixed widows wine and electric cherry in custom maps (widows on/off models, cherry showing as staminup, and saying it was widows wine)

Update: 10. Mai 2022 um 4:06

Update: 9. Mai 2022 um 6:14