RimWorld
Yayo's Combat 3 - Addon
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Mis à jour le : 4 oct. à 13h35
par Syrus

[Auto-generated text]: Update on 10/4/2025 10:35:13 PM.

Version 1.6.4
Fixed ammo recipes not being removed from workbenches (e.g. when using VFurE - Production), also removes recipes from Yayo's Combat itself if ammo is disabled
Added icons to ammo and weapon settings

Mis à jour le : 27 sept. à 12h17
par Syrus

[Auto-generated text]: Update on 9/27/2025 9:17:05 PM.

Version 1.6.3
Added special ammo types for weapons settings

Mis à jour le : 27 sept. à 12h05
par Syrus

[Auto-generated text]: Update on 9/27/2025 9:05:20 PM.

Version 1.6.2
Added optional light/heavy ammo types, automatically applied according to weapon damage when activated
Added adjustable settings for each gun's ammo type & max charges ("magazine"-size)

Mis à jour le : 16 sept. à 13h31
par Syrus

[Auto-generated text]: Update on 9/16/2025 10:31:40 PM.

Removed YayosCombat dll accidentally left in Assemblies folder

Mis à jour le : 1 sept. à 13h10
par Syrus

[Auto-generated text]: Update on 9/1/2025 10:10:12 PM.

Version 1.6.1
Added check to ensure only primary-equippable items are reloaded

Mis à jour le : 27 juil. à 5h01
par Syrus

[Auto-generated text]: Update on 7/27/2025 2:01:52 PM.

Version 1.6.0
Update to 1.6
HugsLib removed

Mis à jour le : 26 oct. 2024 à 4h53
par Syrus

[Auto-generated text]: Update on 10/26/2024 1:53:43 PM.

Version 1.5.3
Updated for Yayo's Combat (Continued) Version 1.5.4

Mis à jour le : 8 juil. 2024 à 12h13
par Syrus

[Auto-generated text]: Update on 7/8/2024 9:13:24 PM.

Version 1.5.2
Fixed assign tab ammo columns being inserted after "remaining space"

Mis à jour le : 30 mai 2024 à 11h12
par Syrus

[Auto-generated text]: Update on 5/30/2024 8:12:22 PM.

Version 1.5.1
Added settings to reduce ammo dropped from inventory or in/ejected from weapons for downed/killed enemies/allies so that acquiring ammo can be made more difficult
Increasing Yayo's Combat's "Base ammo capacity" adds ammo in inventory instead of increasing the ammo in the magazine beyond its capacity for spawned weapons (e.g. on raiders and starting weapons)

Mis à jour le : 24 avr. 2024 à 13h18
par Syrus

[Auto-generated text]: Update on 4/24/2024 10:18:00 PM.

Version 1.5.0
Update to 1.5.0
No functionality changes