XCOM 2
A Requiem For Man: Gameplay Mutators
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更新于:2023 年 5 月 5 日 下午 3:15

5/5/23 Update

Change #1 - Dark Events should no longer be able to buff XCOM
Change #2 - Infested Planet's Spawning Mechanics have been improved and now work better when paired with The Lost or The Horde

更新于:2023 年 4 月 23 日 上午 12:55

Fix for the Action Point granted by Advantageous Terrain only being able to be used to move

更新于:2023 年 4 月 15 日 下午 10:40

Fix for a Conflict with a unknown Mod that was breaking the Betrayal Dark Event. Added configurability to the chances of Betrayal Missions spawning as well.

更新于:2023 年 4 月 8 日 下午 2:28

Dark Event: Blood Tide no longer shows up in an Unit's Abilities list, to fix the issue where it would show even when not active.

SITREP: Medical Surplus has been fixed.

More Configurability has been added.

更新于:2023 年 3 月 26 日 下午 10:19

Bugfixes ahoy! Squashed four bugs..

更新于:2023 年 3 月 25 日 下午 3:02

Updated Psychic War's effects to be Blocked by a Mind Shield, or other sources of Mental Damage immunity. Public release!

更新于:2023 年 3 月 22 日 下午 11:00

Teensy tinsy update for better interaction with Iridar's Randomized Gatecrasher Loadouts

更新于:2023 年 3 月 22 日 上午 8:56

Added Configurability to Veteran Crew

更新于:2023 年 3 月 20 日 下午 10:15

Veteran Crew now respects the pre-defined Soldier Class on Veteran Soldiers drawn from the Character Pool. If not defined, or the Soldier is defined as a rookie, it will choose a class that is not present in the armory, or one that there are not many of.

更新于:2023 年 3 月 19 日 下午 8:47

Bugfixes and Code Improvements