Barotrauma
Submarine Weapon Sound Makeover
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Actualización: 19 JUN 2024 a las 20:14

Fix for this mod overwriting and removing the new turret pins added by the Summer Update.

Actualización: 29 MAY 2023 a las 22:47

Fixed a minor skill issue (hehe) with the Chaingun's rotationspeed maximum.

Actualización: 27 MAR 2023 a las 11:06

Minor patch to remove the Coilgun and Double Coilgun's lingering "coil whine" after each shot due to somewhat popular demand.

Unless I completely mis-interpreted what they meant, in which case I guess I die.

Actualización: 8 OCT 2022 a las 21:26

The Railgun should now only fit on large hardpoints, like in vanilla.
It also shouldn't replace itself with a small one like it used to.

Actualización: 8 OCT 2022 a las 5:36

Reduced the length of the Chaingun's audio clips so it doesn't run out of audio channels every few shots and sound funny.

Actualización: 6 OCT 2022 a las 22:10

MAJOR UPDATE
New sounds for the Double Coilgun and Flak Cannon
A remade sound reel and a new live fire demonstration
New thumbnail that's 50% negative space lmao
Fixed the Railgun's broken .ogg causing the next consecutive shot to be completely silent.

Actualización: 5 OCT 2022 a las 13:55

Rushed fix to implement "launchimpulse" variable so the guns aren't.. inept.

Actualización: 5 SEP 2022 a las 12:42

HIGHLY EXPERIMENTAL FIX! So I, in theory, don't have to meticulously update the ammo recipes by hand every time the devs mess with the games base mechanics.

Actualización: 14 JUL 2022 a las 7:20

Rushed attempt at updating chaingun box ammo count.

Actualización: 28 JUN 2022 a las 14:34

Massive pass over all modified weapons in the hopes of making ammunition recipes in-line with the vanilla game.