Barotrauma
Submarine Weapon Sound Makeover
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Mis à jour le : 19 juin 2024 à 20h14

Fix for this mod overwriting and removing the new turret pins added by the Summer Update.

Mis à jour le : 29 mai 2023 à 22h47

Fixed a minor skill issue (hehe) with the Chaingun's rotationspeed maximum.

Mis à jour le : 27 mars 2023 à 11h06

Minor patch to remove the Coilgun and Double Coilgun's lingering "coil whine" after each shot due to somewhat popular demand.

Unless I completely mis-interpreted what they meant, in which case I guess I die.

Mis à jour le : 8 oct. 2022 à 21h26

The Railgun should now only fit on large hardpoints, like in vanilla.
It also shouldn't replace itself with a small one like it used to.

Mis à jour le : 8 oct. 2022 à 5h36

Reduced the length of the Chaingun's audio clips so it doesn't run out of audio channels every few shots and sound funny.

Mis à jour le : 6 oct. 2022 à 22h10

MAJOR UPDATE
New sounds for the Double Coilgun and Flak Cannon
A remade sound reel and a new live fire demonstration
New thumbnail that's 50% negative space lmao
Fixed the Railgun's broken .ogg causing the next consecutive shot to be completely silent.

Mis à jour le : 5 oct. 2022 à 13h55

Rushed fix to implement "launchimpulse" variable so the guns aren't.. inept.

Mis à jour le : 5 sept. 2022 à 12h42

HIGHLY EXPERIMENTAL FIX! So I, in theory, don't have to meticulously update the ammo recipes by hand every time the devs mess with the games base mechanics.

Mis à jour le : 14 juil. 2022 à 7h20

Rushed attempt at updating chaingun box ammo count.

Mis à jour le : 28 juin 2022 à 14h34

Massive pass over all modified weapons in the hopes of making ammunition recipes in-line with the vanilla game.