Total War: WARHAMMER III

Total War: WARHAMMER III

Landmarks of Legend
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Aggiornamento: 5 dic, 0:54

Changes
- Fixed landmarks not being buildable for Norscan faction

Aggiornamento: 4 dic, 22:21

*Updated for Patch 7.0

Changes
- Mark of Slaanesh properly applies buffs to the following units: Wardancers of Slaanesh, Eternal Guard of Slaanesh (Shields), Corrupted Dryads, Corrupted Treekin, Corrupted Forest Dragon, and Corrupted Treeman
- The Achaetic Trade League landmark has been moved from Myrmidens to its intended location, Akendorf
- Children of Doom now have the Mark of Nurgle attribute
- "The Lepers of Rotfather" has been renamed to "Lepers of the Rotfather"
- Mark of Nurgle properly applies buffs for the following units: Devotees of Nurgle, Lepers of the Rotfather, and Pox Bowmen
- Lepers of the Rotfather RoR's "Curse of the Leper" spell is now a bound ability
- Buffs from Ulrika's "Straghov Bloodline" skill should apply to units in the embedded army
- "Lakemen Hunters" renamed to "Frogmen Hunters"
- Appearance of Lakemen Warriors and Frogmen Hunters updated to look more wet
- Various clipping, model, and texture fixes/adjustments for the following units: Risen Dwarf Warriors, Risen Strelsti, Dalmark Militia & Gunners, Freebooters of Port Royale, Risen Tzar Guard, W.L.C. Guard, Expeditionary Archers, Westland Hunters, Badland Rangers, Knights of Grande, Cathayan Ogres, Blorgar the Mad Titan, Trolls of Ruin, Man-Thing Slaves, Treecherik Clanrats, Albino Guard, Hanged Men, Green Skulls, and Monks of the Red Abbey
- Ymir added to Norsca custom battle roster under Extended Roster
- Stats buffed for the following units: Ymir, Shadowgors (both variants), Brother-Bears, and Donarkhun Rune Guard
- Increased size of Exiled Squire's officer to match other models in unit
- Mark of Khorne properly applies buffs for the following units: Brothers of the Axe, Horsemen of Khorne, and Champions of Khorne
- Warriors of Tlax & Spears of Tlax no longer have balefire eyes
- Additional officer variants for Badland Rangers
- Updated the models of Eternal Guard of Slaanesh (Shields), Corrupted Treekin, Corrupted Dryads, Corrupted Treeman, and Corrupted Forest Dragon
- Updated unit descriptions for the following: Wardancers of Slaanesh, Eternal Guard of Slaanesh (Shields), Corrupted Treekin, Corrupted Dryads, Corrupted Treeman, and Corrupted Forest Dragon
- Slightly updated Rasetran Cold One Chariot model and tech skeleton to avoid clipping
- Landmarks at Springs of Eternal Life settlement are now visible/buildable again
- The Never-Ending Curse landmark now allows recruitment of Cairn Wraiths, Hexwraiths, and Banshee hero
- Effects from the following landmarks have been adjusted/balanced: Altar of Skulls, Camp of Helmut, Camp of Gorgivich, and Camp of Gunther
- Upkeep effect for The Hungry from Desolate Meadows of Quenelles (T1) now applies to Fallen Duchy of Quenelles (T2) for Arkhan
- Missing landmark chain name for Imperial Anchorage landmarks added
- Garrisons added/adjusted for the following landmarks: Springs of Eternal Life, Corrupted Springs of Eternal Life, The Never-Ending Curse, Camp of Helmut, and Camp of Gorgivich
- Following landmarks disabled for the Tomb Kings as intended (except Arkhan): Stonewraith Tarn, Desolate Meadows of Quenelles (T1) & Fallen Duchy of Quenelles (T2)
- Following landmarks disabled for Norsca as intended (except Throgg): Cavern of the Jetis
- Updated ability effects/conditions for the following: Nightmare Legion's "Unliving Mercenaries" ability (effects now enabled after reaching certain kills), Legion with No Name's "Warriors of Many Creeds" ability (replaced Perfect Vigour with Unyielding Assault attribute), Horsemen of Khorne's "Blood-Soaked" ability (effects scale with kills), Brothers of the Axe's "Ulric Betrayed" ability (adds Armour-piercing damage), and the Dragon Company's "Defiant Till the End" (adds Ward Save + all effects activate when at low health)
- Missing text added and reworked for all resource items from mod
- Slave Market of Lashiek (T1) & Great Slave Bazaar of Lashiek (T2) now provide slave resources
- Camp of Helmut and Camp of Gorgivich now provide recruitment of Grave Guards (Halberds) and Blood Knights respectively
- Undead Ogres unit has been renamed to "Bloated Ogres"
- Typo fixes
- Updated some landmark slots


Additions
- New models for Donarkhun Rune Guard
- 2 new landmarks for Tomb Kings: Kaseph's Sarcophagus, Tomb of the Scarab King
- 1 new landmark for Dwarfs: Clan Bronzebeard Halls (T1) & Harok Bronzebeard's Workshop (T2)

Aggiornamento: 2 set, 19:54

*Updated for Patch 6.3

Changes
- No changes

Aggiornamento: 28 lug, 3:26

Changes
- Added some backend compatability things related to HoL
- Updated models for the Undead Jade Warriors (all variants)
- Added some missing 2D unit porthole art for Vampire Counts & Coast
- Slightly adjusted effects from the following Dwarf landmarks: Karag Agilwutraz, Karak Varn, Karaz Bryn, Delving Hold, Desolation Hold (all tiers) and Market of Karak Hirn
- Garrison slightly increased for Delving Hold landmark
- Landmark icons updated for the following Dwarf landmarks: Karaz Bryn, Desolation Hold (all tiers), Hornhold and Market of Karak Hirn

Aggiornamento: 17 giu, 20:03

*Updated for Patch 6.2

Changes
- No changes

Aggiornamento: 29 mar, 21:47

Changes
- Rebalanced/reworked effects for the following 39 landmarks: The Lower Halls, Deathless Court of the Silver Pinnacle, Ruins of Chernozavtra, Grave of the Lost Expedition, Frozen Landing Trading Post, The Last Hope Inn, Fort Straghov, Rackspire Fortress, Red Abbey, Konigstein Tower, Vanhal's Castle (both versions), Fort Oberstyre, Averburg Fortress, Nuln College of Engineering, Castle Salzenmund, Landrel Barrow, Crypt of the Doomed Legion, Castle Drachenfels, Desecrated Lace Tower, Fort Orcal (VCounts), Fortified Ruins of Lumbrusco, Ruins of Castle Blackstone (both versions), The Black Altar, The Awakening, Throne of the Phoenix King, The Achaetic Trade League, Castle Blackstone (Human version), Lichtenberg, Colony of Westland (final tier), Lair of the World Roots Serpent, Forest of Arden, Reikwald Circle, Athel Senthari, Petrified Forest, Soul-Eaters Bloodgrounds, Dragon's Wood, The Six Spikes, Lair of the Shadowgave, Massif Orcal Raiding Camps, Cavern of the Jetis, Lakemen Village (final tier), and Black Deeps
- Hanged Man's Oak vanilla landmark will give a unit cap increase to the Hanged Men RoR
- Garrison updates for VCounts landmarks
- Landmarks at Volksgrad updated for recent patch changes
- Oeragor landmark has been moved from Ekrund to Dragonhorn Mines
- Landmark icons updated for the following 13 landmarks: Vanhal's Castle (both tiers), Fort Oberstyre, Castle Blackstone (both versions), The Basta, Judicial Gallowtrees of Stirland, Erengrad Cannoneers' Compound, Landrel Barrow, Petrified Forest, Forest of Arden, Reikwald Forest, and Cavern of the Jetis
- Removed "Swarm of Flies" ability from Neferata's Death Sisters RoR
- New ability icon for "Flag of Castle Krakvald" ability
- Reworked attributes for Shieldwardens
- Brothers of the Axe now count as an RoR
- The Seafarers now have the Martial Prowess passive
- "Necrofex Slayers" ability reworked for the Freebooters of Port Royale
- "Border Rangers" ability reworked for the Badland Rangers
- "Gleaming Shields" ability slightly adjusted for the Knights of the Gleaming Shield
- Throgg can now build the Cavern of the Jetis landmark and recruit Ymir units
- Typos fixes
- Effect text fixes
- Ability icon fixes/changes


Additions
- Added 1 landmark for Vampire Counts: Ulfreya Keep (two tiers)
- Added a skill "Straghov Bloodline" for Ulrika that buffs Risen Tzar Guard and Risen Strelsti from the Castle Straghov landmark
- Revamped models for 2 RoRs: Hellbeast of Seep-Gore and Queen Bess (The Empire)
- Added new abilities for the following 16 RoRs: The Arisen, Bearded Skull Miners, Green Skulls, Helmut's Own, Rackspire Dead, Wights of Stonewraith Tarn, Nightmare Legion, Legion with No Name, Knights of Cuileux, Vengeful Sons of Gunnison, Donarkhun Rune Guard, Skolsson's Mining Drill, Champions of Khorne, Ulther's Dragon Company, Hellbeast of Seep-Gore, and Reliquae of Sir Baldrin

Aggiornamento: 1 mar, 19:15

Changes
- Made modded Nurgle units available for Tamurkhan
- Fixed invisible description text for Mouth of Ruin landmark

Aggiornamento: 1 gen, 1:55

Changes
- Renamed Dwarf Skeletons (Shields) to Risen Dwarf Warriors
- Remade models and textures for Risen Dwarf Warriors
- Lucent Maze landmark at the Crystal Spires & the High Temple of Pahuax landmark at Pahuax should be buildable again

Aggiornamento: 21 dic 2024, 1:21

Changes
- Fixed typos

Aggiornamento: 14 dic 2024, 22:44

*Updated for Patch 6.0

Changes
- Updated landmark icons for: The Summerstrand & The Winterheart
- Adjusted 3d porthole for the Brothers of the Axe
- Fixed stretched leg textures for the Ymir units
- Missing head fixed for Scourge of the Black Gulf's shaman officer
- Dalmark Militia weapon textures fixed
- Wsmodels generated for: Dalmark Militia, Reliquae of Sir Baldrin, Knights of Cuileux, Children of Doom, Lepers of the Rotfather, Devotees of Nurgle, Colonial Militia, Badlands Rangers, WLC Guard, Freebooters of Port Royale, Expeditionary Archers, Westland Hunters, Acolytes, Sworn of the Orthodoxy, Pox Bowmen, Damned Monks of the Red Abbey, Doomed Legion, Green Skulls, Hnaged Men, Legion with No Name, Rackspire Dead, Knights of the Red Death, Wights of Stonewraith Tarn and The Arisen
- Fixed animations and attacks for Skolsson's Drill RoR
- Fixed some texture issues with Blorgar the Mad Titan
- Ruglud's Armoured Orcs RoR added to Mercenary Hub locations
- Cleaned up some legacy files (should reduce the filesize a little bit)