Teardown
YLVF Toolkit V2.2(兼容 YLVF 0.9.2+)
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更新于:2022 年 5 月 12 日 下午 8:12

Version V1.5 update
for YLVF 0.8.6+

  • Add support for adding tags to main body
  • Added "Yndrive" tag to act as 'nodrive' tag for better preview
  • Fixed bug: cannot apply components when noOptions set to true and canPaint is not given
  • Improved color slots update logic

更新于:2022 年 5 月 4 日 下午 7:45

Hotfix for V1.4

  • Fixed Bug: Error occurs when required component is incompatible after updating vehicle preview data
  • Now compatible with Spawn Revisited

更新于:2022 年 5 月 3 日 上午 8:15

Hotfix for V1.4

  • Fixed Bug: Default color not picked correctly
  • Fixed Bug: Changing color layout doesn't update automatically

更新于:2022 年 5 月 2 日 下午 1:35

Version V1.4 update
for YLVF 0.8.5+

  • Fixed issue with 'noOption' & 'canPaint' parameters in AddComponent() function
  • Add feature to apply tags to vehicle (in AddChassis() function)
  • Add preview automatically update feature

更新于:2022 年 4 月 21 日 上午 3:34

Hotfix for V1.3

  • Fixed bug: switching from a vehicle with optional components to one without and selected components menu before switching would show errors

更新于:2022 年 4 月 20 日 下午 4:51

Hotfix for internal file

  • Fixed spawn.txt content error

更新于:2022 年 4 月 20 日 下午 3:57

Hotfix for V1.3

  • Fixed shared paint break issue

更新于:2022 年 4 月 20 日 下午 2:36

Version V1.3 update
for YLVF 0.8.4+

  • Fixed bug: when switching from a vehicle with optional components to one without would show errors
  • Added optional function to share default with other paint layouts, which can significantly reduce vox file size

更新于:2022 年 4 月 18 日 下午 12:05

Version V1.2 Update
for YLVF 0.8.4+

  • Vehicle main body now default have 'nocull' tag, in order to avoid small components cull in distance
  • Fixed none empty blank color slot would throw error when attempting to spawn
  • Improved compatibility check logic

更新于:2022 年 4 月 15 日 下午 7:41

Version V1.1 Update
for YLVF 0.8.4+

  • Fixed bug: Compatibility checker disorder when required components have conflicts
  • Increased upper limit of numbers of paints / optional body / components can exist on one vehicle to 1000
  • Removed auto assign function for required components to avoid glitches when component is not compatible