Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Expansion: Naval (Project 6T)
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更新:1月7日 @ 5時58分
更新者:JNR

Changed the Uranium use of some late-game naval units. Stealth Destroyers and Nuclear Submarines now only require a one-time supply of 5 Uranium when built and have no more per-turn Uranium use. This should make their cost more balanced. It's also closer to how reactors aboard vessels are actually fueled.

更新:2024年1月6日 @ 12時38分
更新者:JNR

better compatibility with Medieval Pirate Unit mod

更新:2022年4月30日 @ 21時21分

Fixed eureka texts which still referred to Frigates instead of Galleons.

更新:2022年4月12日 @ 9時53分

Marked mod as dependent on Grand Eras to avoid accidental activation without it.
Fixed placeholder text on unit descriptions.
Renamed Stealth Destroyer to Missile Destroyerm removed stealth capability from it, and shifted the unlock to Nanotechnology to keep the identity of the unit classes separated better.

更新:2022年4月11日 @ 18時51分