Total War: WARHAMMER III

Total War: WARHAMMER III

SFO: Grimhammer III
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Update: 18 sep om 13:14
door Venris

SFO: Grimhammer III ver. 1.40
RISE OF THE RAT

Changelog:
https://docs.google.com/document/d/14MC1sQ6QGu_IuSzvv_HEj2P87Lbb7rNZVdPaDWGHEtY

Update: 18 sep om 12:17
door Venris

SFO: Grimhammer III ver. 1.40
RISE OF THE RAT

Changelog:
https://docs.google.com/document/d/14MC1sQ6QGu_IuSzvv_HEj2P87Lbb7rNZVdPaDWGHEtY

Update: 2 sep om 3:02
door Venris

- Mod logo change so you know its not working.

Update: 24 jun om 7:33
door Venris

- Azhag crash fix.

Update: 23 jun om 6:28
door Venris

- Blood Knights fix.

Update: 23 jun om 4:12
door Venris

- Update for Patch 6.2.

Update: 5 mei om 7:48
door Venris

- 4 Runesmith SFO skills levels were changed to have 1 level (down from 3) to avoid skills bloat.
- Small buffs to Kairos personal skills thanks to Shyco.
- Empire technology sets fixes thanks to Stim4665.
- Kislev units set fixes thanks to Stim4665.
- Double Rage ability on Norsca lords fixed thanks to Rangelx97.
- Ataman building income nerf removed.
- Various small fixes here and there.
- Template preparation for secret future update yes-yes.

Update: 13 apr om 23:52
door Venris

- Various skills bugs fixed.
- Ataman building income nerf changed to -25% (from -50%).

Update: 7 apr om 7:12
door Venris

- Ataman building income bug fixed.

Update: 7 apr om 4:47
door Venris

- Boris rush construction UI fixed using dummy resource (may not work on old saves)
- Kairos spell resistance removal from skills replaced with removal of any stealth attribute from enemies in the same province