Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Zharrhammer Unit Overhaul (Phoenix's Rise)
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Uppdatering: 4 jun, 2023 @ 17:41

Uppdatering: 4 jun, 2023 @ 16:05

also I removed your Unique stuff for Ariel ,Benris

Uppdatering: 4 jun, 2023 @ 15:54

Anything that Changes Ariel to Campaign_art and turn her into Wizard is not compatible

Uppdatering: 4 jun, 2023 @ 15:41

Uppdatering: 4 jun, 2023 @ 15:03

Greatest Update that it is Requires a New Save


Queen Ariel is now a Legendary Lord rather than being Hero since she is Too strong being Hero and second thing is I hate Legendary Heroes but I am fine with Lord Kroak since he is partialy dead

Uppdatering: 3 jun, 2023 @ 8:22

For the Vermintide


Skaven Infantry are buffed as their Mass , Numbers and Strength (except Missile Damage)

Doomwheels are now Scary as f with their Speed Goes aswell with their Health

and Single Skaven Entities are adjusted for Zharrhammer are 80% done



but they are some units are we love Care about aswell like Lady of the Lake's Grail Guardians now are They count as Large rather than Medium aka normal cavalry

Uppdatering: 3 jun, 2023 @ 2:36

Fixed Summoned Kdaai Fireborn

Uppdatering: 2 jun, 2023 @ 12:25

Coming of the Sand ,Stone and Fire

Archaon now has better stats overall except Speed since he is already fast


Tomb Kings Special lords are buffed (LLs are not included yet)



I will work on Tomb King extended Submod for Zharrhammer


but I am Currrently Recruiting people to Team of Zharrhammer and to be Submodder for it

Uppdatering: 2 jun, 2023 @ 3:10

and I did fixed Regiment of Renown stuff now hopefully this should be it

Uppdatering: 2 jun, 2023 @ 3:00

Slave Cap issue 99% fixed Hopefully

I did Fixed Hellebron's Slave Capacity fixed