Project Zomboid

Project Zomboid

[B42/B41] The Motorious Zone Vehicle Pack
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Actualización: 25 MAY 2022 a las 9:51 p. m.

Additions
  • Added a 1971 Plymouth 'Cuda. ID: fhq71Cuda
  • Added new Challenger variants; T/A, and the base model with a Slant-6 engine. Note that the base model will replace existing R/T's on saves since it uses its old ID. New IDs: fhq70ChallengerTA, fhq70ChallengerRT

Changes
  • Updated models for the Driver SF Challenger and Challenger Race Car
  • Removed the sunroof from the Bus (it was from originally being based on the Samba Bus before I changed it to the 13-window, Samba Bus may return as a new variant)
  • Race cars all now have 1 seat and a lot of changes to their script to accomodate it. This will continue to upcoming race cars, but rally cars will still have 2 seats (bring a co-driver!)
  • Spawn chances for race cars in vanilla spawn lists were reduced a fair amount, exotics were also reduced a bit
  • Spawn chances for the VW Busses were reduced a bit
  • Rim size for the thin steelie (used by the stock Broncos) reduced a bit

Fixes
  • Driver SF Challenger now has a 2-way radio like other police cars (and like the one in the game)

Actualización: 18 MAY 2022 a las 2:28 a. m.

Additions
  • Added a 1970 Dodge Challenger. This comes with 3 variants: the Challenger R/T, Challenger Trans-Am Race Car, and Tanner's Challenger from Driver SF. There's more that I want to do with the E-Bodies, and this is the first release of them since these variants were functionally ready. (IDs: fhq70Challenger, fhq70ChallengerTARace, fhq70ChallengerSF)

  • Added the LM002 to the mod (They have the same IDs as the standalone version, so the standalone mod can be safely be disabled. IDs: fhqLM002, fhqLM002Estate)

  • First pass on alternate textures for the Real Names addon; the new vehicles will have real badges on the textures when enabled (Note that the Challenger Race Car's livery currently does not change)

  • Spawn lists for Safety/Pace cars were added. [Vehicle Spawn Zones Expanded]

Changes
  • Rebalanced a lot of vehicle stats. In general, they are more in-line with real performance relative to the vanilla vehicles. Most sports cars got a power increase, but a top speed decrease. Exotics remained mostly unchanged, and standard vehicles also weren't changed too much.

  • Changes to some vehicle trunk spaces. 300ZX for example now has a larger trunk, and the Mustangs had their trunk capacities more standardized (sports Mustang's trunks are still slightly lower than the common models)

  • Chaser's texture has been updated.

  • Spawn rates for several vehicles were tweaked. Some highlights: The Pace Car's spawn rate was lowered a lot in most VSZE (Vehicle Spawn Zones Expanded) spawn lists since it now has preset spawn locations in VSZE, and the Bronco/VW Bus had their spawn rates increase for the Barn Find.

  • Changed the wheels of the panel van Econolines, many more vehicles will recieve similar changes.

  • Added the OWR Supra to the racing spawn list [Vehicle Spawn Zones Expanded]

Actualización: 4 MAY 2022 a las 6:05 p. m.

Additions
  • Added 3 Toyota JZX90s, a Cresta (fhqCrestaJZX90), a Chaser (fhqChaserJZX90), and a Mark II (fhqMarkIIJZX90). They are considered Imports, so they will be quite rare. They are also included in the Imports spawn selection.
  • Added a variant of the Econoline Type II Ambulance with a lightbar (fhq92EconolineAmbulanceLightbar)

Changes
  • Reduced spawn rate of the 2.3L Mustang in the parkingstall spawn list slightly
  • Updated the Econoline's textures
  • Increased the Engine Quality of the GT40 to prevent it from spawning too low
  • Reduced spawn rate of the Miatas in the farm spawn list slightly
  • The porscheservice spawn list (VW Bus with livery) is no longer tagged as a special car list (this means it will no longer have a chance to spawn in place of a normal vehicle)
  • Added the Drift 240SX to the medium vehicle spawn list, with an extremely low spawn chance
  • Reduced spawn rate of the VW busses in the commercial spawn lists [Vehicle Spawn Zones Expanded]
  • Reduced spawn rate of some race cars in collectors and exotics spawn lists [Vehicle Spawn Zones Expanded]

Fixes
  • Fixed some small inconsistencies with the US Motors spawn chances

Actualización: 26 ABR 2022 a las 11:56 p. m.

Additions
  • Added a Type II (high-roof) Ambulance for the Econoline (ID: fhq92EconolineAmbulance)
  • Set up a new spawn list (heistvehicle) for Vehicle Spawn Zones Expanded. Currently, contains cargo Econolines and the PAYDAY van. Actual spawn zones will be added to Vehicle Spawn Zones Expanded soon

Changes
  • The PAYDAY van now uses a unique loot pool for its items (Surgical gloves, suits, masks, MEDIC BAGs and more)
  • Increased scale of the Econolines slightly

Fixes
  • Fixed small texture issue on the VW Bus Pickup Truck
  • Small fixes for Econoline textures
  • Fixed the inability to remove middle windows on some Econolines

Actualización: 22 ABR 2022 a las 3:36 p. m.

Additions
  • Added a 1992 Ford Econoline. It comes in several variants: Club Wagon, Panel Van, XL Variants, Type III Ambulance, and a heist escape van
  • Added a new optional mod that allows you to change vehicle names to their real-world names

Changes
  • Reduced spawn rate of the VW Bus in some spawn lists

Actualización: 13 ABR 2022 a las 12:10 a. m.

Additions
  • 3 new optional sub-mods that allow you to choose which vehicles you want to spawn. Enabling any of the options will disable the spawns from the base mod, so if you want all vehicles you don't need to use the sub-mods

Changes
  • Reduced spawn rate of the R32 models a bit
  • Tweaks to the Fox Body's damage texture

Fixes
  • Fixed trunk distribution for the Diablo Interceptor
  • Fixed very small issue with the Stratos' overlay

Actualización: 9 ABR 2022 a las 6:52 a. m.