Arma 3
Better Inventory
Viser 1–10 av 12 bidrag
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Oppdatering: 24. des. 2023 @ 14.41

- Fixed: Better Inventory broke CBA_fnc_addItemContextMenuOption.

Oppdatering: 22. des. 2023 @ 8.31

- Added: Colorated Filter for Vest and Backpack List.
- Added: Task Force Radio Buttons to open the settings of equipped Radios.
- Added: Stack Moving for Items and Magazines with rebindable Keys.
- Added: Ko-Fi Link on the Workshop Page for people that wants to support my work.

- Changed: Toned down Inventory Filter Colors, so that no one gets blinded.

- Fixed: Uniform falsely shows that it is full.
- Fixed: Inventory eats Items when you drag something in a full Vest or Backpack.

Oppdatering: 19. apr. 2022 @ 7.26

- Fixed: Forgot to update bisign

Oppdatering: 19. apr. 2022 @ 7.19

- Added: Compatibility for "ExileMod"
- Added: Compatibility for modified Ace versions without "Ace_Inventory"

Oppdatering: 16. apr. 2022 @ 17.07

- Fixed: Scrollbar Bug
- Fixed: AI Team Inventory not working correctly

Oppdatering: 15. apr. 2022 @ 20.51

- Undone latest fix for the Scrollbar issue, because ctd.

Oppdatering: 15. apr. 2022 @ 15.06

- Added: Frames Around Inventory and Top Bar
- Changed: Higher contrast behind items to make them more visible.
- Fixed: Scrollbar from the Itemlistbox of loot on the Ground and in dead Soldiers doesn't go all the way down.

Oppdatering: 12. apr. 2022 @ 14.11

- Fixed: Scrollbar from the Itemlistbox of Cargo doesn't go all the way down.
- Fixed: Compatibility when "ACRE2" and "Dual Arms - Two Primary Weapons" are used together.

Oppdatering: 10. apr. 2022 @ 18.38

- Removed: Debugging elements where still in the code, oops

Oppdatering: 10. apr. 2022 @ 18.15

- Added: Compatibility for "ACRE2"
- Added: Compatibility for "Dual Arms - Two Primary Weapons"
- Changed: Rewrote half of the Mod to make it more resistant to Bugs.
- Fixed: Inventory Frame Boxes stay when opening Dialogs while in Inventory
- Fixed: Primary Weapon Slot stretching with very wide Video Resolution
- Code Optimisation