Total War: WARHAMMER III

Total War: WARHAMMER III

SWO-RD - Sieges rework and diversity
Ergebnisse 1–10 von 41
< 1  2  3  4  5 >
Update: 3. Sep. um 7:21

Updated for 6.3.
- Melee weapon changes from CA.

Update: 17. Jun. um 12:24

Updated for version 6.2.

Update: 28. Mrz. um 5:40

Updated for version 6.1.

Update: 16. Dez. 2024 um 2:06

Updated for 6.0.0:
- Melee weapon damage updated, new weapons added
- Splash attack NOT changed, waiting for CA correction...

Update: 3. Nov. 2024 um 23:47

Updated for 5.3
- CA changes reported
- Damage to building reduced further for most weapons.

Update: 10. Okt. 2024 um 23:39

Updated for 5.2.7, checked.
- Checked of the tables against CA thanks to new RPFM feature.
- Fixed a few differences (changes from CA in previous patch or DLC not properly reported to the mod)

Update: 20. Aug. 2024 um 9:32

Updated for 5.2;
- Goblin and orcs spear/sword

Update: 11. Aug. 2024 um 5:55

Balance changes
- Reduced number of burst for Lizardmen magic tower. With their pexlosion, it would much too powerful.
- Increased the number of bursts for small arms towers.
- Firing arc increased to 170.
- Remove replenish ammo effect (exploit bug: clicking several time increase ammunition everytime, instead of being passive on a longer time)

Update: 26. Jun. 2024 um 3:53

Updated for 5.1.0: Melee weapon damage updated, karanak added

Update: 20. Mai 2024 um 23:36

Melee weapon damage updated, new weapons added