Total War: WARHAMMER III

Total War: WARHAMMER III

Factionwide Resource Bonuses Enhanced
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Güncelleme: 26 Eyl @ 12:27
Güncelleyen: Commisar Jon Fuklaw

Honestly, no idea what I did, as it was three months ago.

Note to self: New landmarks exist. Add them.

Güncelleme: 2 Haz @ 4:55
Güncelleyen: Commisar Jon Fuklaw

Balance:
Ammunition, armor, damage, and weapon strength boni from Wood and Iron universally reduced by 50% due to how common the aforementioned resources are.
Strength of ammunition, armor, damage and weapon strength boni are more even across factions now. Only a handful of races break the mold.
Oathgold bonus from landmarks (but not major/special settlements and resource buildings) increased by 400% to account for the DWF update.

Fixes:
Chaos Dorfs now gain AP weapon damage from Iron like everyone else.

Misc. Notes:
Briefly contemplated restricting various combat boni to certain units, but discarded the idea due to scope. Good idea, perhaps for some other time when I care more.

Güncelleme: 31 May @ 2:58
Güncelleyen: Commisar Jon Fuklaw

Balance:
All construction cost boni from resources for all factions reduced by ~25%.

Maintenance:
All construction cost effects now use the "new" wh3 effect type/scope for the sake of consistency. This has no effect for users.

Güncelleme: 25 Mar @ 18:48
Güncelleyen: Commisar Jon Fuklaw

Fixes:
Critical maintenance completed on account of CA deciding to break all file headers with capital letters.
Fixed some incorrect scopes for global recruitment effects.

Güncelleme: 13 Haz 2024 @ 2:56
Güncelleyen: Commisar Jon Fuklaw

Fixes:
Updated Dragon's Fang Port to include the new (largely unnecessary, CA) effect conditionals.
Valley of Many Eyes is no longer TOO spidery for the Spider Club.

Güncelleme: 2 May 2024 @ 14:33
Güncelleyen: Commisar Jon Fuklaw

No idea what I did.

Guessing the patch was dedicated to fixing either the SoG effects that benefited Malakai directly or those which benefitted armies in it's area of effect on the campaign map.

Güncelleme: 1 May 2024 @ 4:55
Güncelleyen: Commisar Jon Fuklaw

Balance:
DLC25 Nurgle plague frequency effect added to older landmarks.

Content:
Added DLC25 content.

Güncelleme: 5 Mar 2024 @ 16:25
Güncelleyen: Commisar Jon Fuklaw

Fixes:
Previous CHD convoy cap effect scope stopped working.
Finally bothered to create a new labor effect for CHD. Massive labor surplus fixed as a result.

Güncelleme: 22 Şub 2024 @ 11:53
Güncelleyen: Commisar Jon Fuklaw

Fixes:
Removed deprecated clan moulder animal building.

Güncelleme: 21 Kas 2023 @ 13:06
Güncelleyen: Commisar Jon Fuklaw

Fixes:
Replaced effects removed by CA (and therefore crash due to failure to load effects).