星云:战舰指挥官 NEBULOUS: Fleet Command

星云:战舰指挥官 NEBULOUS: Fleet Command

PRISM Aerospace International
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更新于:2 月 6 日 上午 12:22
作者:Tartiflette

0.6.91

Missiles:
- Adjusted wall thickness to new units

Ships:
- Added AI hints for priority attack/defense angles
> prepare for top-down bomber strikes

Spinet/Muselar rocket launchers:
- fixed them not able to fire rockets
> kept them able to fire missiles because why not

更新于:2 月 5 日 上午 1:08
作者:Tartiflette

0.6.90

COMPATIBILITY Update

Zoetrope Dazzler:
- Range increased to 10km (was 6)
- Cone reduced to 15deg (was 20)
> Maybe that way it will be useful against scouts with optical lock?

更新于:2024 年 11 月 16 日 上午 9:05
作者:Tartiflette

0.6.56

SGM 2 S Dart:
- Engine tuning toward speed cost up to 1.5 additional points
- Engine tuning toward maneuverability cost up to 0.5 additional point
- Radar signature increased to match vanilla S2 (was -15% from the side, -33% from the front)
- Body space reduced to 10 units (was 11)
> One thing left on the table for now is to raise the programming time to 8s to match the vanilla S2.
> I'll wait to see if that is necessary after these significant changes have been tested.
> The engine cost changes do not apply to the S1A scullion with S2S engine
- UHTSH ammo: flight speed increased to 650m/s (was 500)
> More reliable armor stripping will also make the existing mid range 250mm ammo more effective against ANS
- Medium DC Storage: stats increased to 250hp/20dt (was 250/15)
> Large DC locker is 200/15, Large DC Storage is 300/30 so this should be a fitting middle-ground
- Removed Small Energy Regulator from the available modules
> Effectively lowers railgun builds RPM by about 25%, I will keep an eye out if further changes are needed.
- Spinet rocket launcher: new taller model with significant elevation range.
> This help alleviate more cases of the weapon not firing,
> The issue stem from a vanilla bug preventing ships from rolling to unmask turreted launchers
- Euler-class light torchship: removed +1 missile programing channel hull bonus

更新于:2024 年 11 月 4 日 下午 2:33
作者:Tartiflette

0.6.55

- SGT3 EP Specter: Turn rate almost tripled
- OD20.S2 Spinet: Added 5 degrees of elevation motion and loose aim requirements
> This somewhat alleviate the issue of spinets not firing when seemingly being on target
- OD14.350 Arquebus: Dramatically improved the base muzzle accuracy
> The low accuracy was fine with the original proxy ammo, but the Plasma-like UHTSH shells were barely usable

更新于:2024 年 10 月 10 日 上午 9:18
作者:Tartiflette

0.6.54

- Updated all the socket names to better read with the new ship editor UI
- Removed Hypatia accuracy debuff
- Inertial Guidance Package validator cost set to 999 (was -1)
> Changes nothing since it cannot be used as a validator
> but some players were freaking out when seeing the value and started to call Prism OP for it...
- Removed Fusillade's odd infrared fire control sensor
> Not even sure it ever worked anyway

更新于:2024 年 9 月 8 日 上午 2:54
作者:Tartiflette

0.6.53

- S1A [S2S] now has longer range to outlast S2S Darts
- All S1A have twice as powerful blast frag warheads
- Thales antenna upgraded to a CR70 (was CR10)
- Bernoulli antenna downgraded to a CR10 (was CR75)
- Euler antenna downgraded to a CR10 (was CR70)
- Plow speed reduced to 475m/s (was 550)
- Musket RPM lowered to 5 (was 6)
> the buff to the ammunition was considerably more effective than anticipated

Zoetrope Dazzler:
- trying a new method to fix the error
- range lowered to 4km (was 5)
- width raised to 40deg (was 30)
> The Zoetrope could run out of up time just as hybrid missiles got in staging range,
> It should now only get automatically tasked against immediately threatening missiles

- Fixed weird engine glow colors after power loss on some ships

更新于:2024 年 9 月 2 日 上午 1:24
作者:Tartiflette

0.6.52

Glare:
- range lowered to 2km again (was 3 then 2 then 3)
> does not waste precious firing time on fresh targets at minimum damage output
- damage tic rate doubled
> less firing time wasted on overkill
- damage falloff significantly buffed to 90% at mid range (was 75%)

Missile Illuminator:
- Range increased to 6km (was 5)
- Steering angle increased to 15 deg (was 10)
- Radiated power increased to 2000 (was 1000)

Heavy Shaped Charge:
- Fall-off reduced to 50% at max range, with 95% damage at mid range (was 30%/85%)
- Fire chances doubled at 200%
- Structure damage increased to 250 (was 100) and always trigger on hits
- AP reduced to 125cm (was 150)
- Overpen damage multiplier raise to 30% (was 20%) for 150dmg to the first component hit (was 100)
> This will always grey the first component hit on overpen,
> The weapon will be able to eventually finish off ships if left unchallenged

Light Shaped Charge:
- Fall-off reduced to 50% at max range, with 95% damage at mid range (was 30%/85%)
- Fire chances quadrupled at 100%
- Structure damage increased to 175 (was 50)

- Musket rpm increased to 6 (was 5)
- Stinger spinal rail traverse speed increased to 10deg/s (was 2.5)
- Puckle and Arquebus firing authorization loosened to 2 degrees off target (was 1)

- Fixed main drive damaged smoke spreading all over the place
- (hopefully) Fixed dazzler error spam in dedicated server
- Fixed Noether accuracy hull bonus being incorrectly applied as a debuff

更新于:2024 年 8 月 28 日 上午 2:35
作者:Tartiflette

0.6.51

Noether
- Hull cost lowered to 200 points (was 250)
- Added 25% gun accuracy hull bonus
- Increased armor to 25 (was 20)
- Inceased thrusts and turn rate by 10 to 20%
> Trying to make the ship worth taking over the Hypatia for some roles
> I have another option if this does not pan out, so do send me feedback!

Hypatia hull cost increased to 225 (was 200)
> Trading place with the Noether since this is the more usefull hull overall
> Noether builds are usually more expensive

Aryabhata
- Front module size reduced to 2x2x2 (was 3x3x3)
> You could stack a lot of EWAR or premium PD on the hull
> The Euler was left without much of a role
- Added +20% powerplant efficiency hull bonus
> This is probably temporary until Nebulous next update that removes Berthing
> Then you will be able to add a Plant control center

- Fusillade DT raised to 20 (was 15)
> Now in line with Mk64
- Puckle Gun DT raised to 40 (was 30)
> Now in line with other C5 weapons
- 120mm HV sandshot radius increased to 15m (was 10)
- S1A [S2S type] range increased by 30%

Glare
- Range reverted to 2km (was raised to 3km)
- Burst fire lowered to 3s (was 4)
- Cooldown lowered to 6s (was 8)
- Fixed partial burst multiplier allowing for slightly longer up time than intended when switching between several targets
> I'm trying to make the Glare a good anti-leeker PD rather than a scalable main PD solution
> I will keep an eye on this one since it is very finicky

Dragoon
- Cost raised to 30 (was 20)
- Small shaped charge range reverted to 4km (was buffed to 5km)
- Small chaped charge volume raised to 1.5 (was 1)

Musket
- Magazine size lowered to 8 (was 12)
- Reload time reduced to 89s to maintain RPM (was 133)
> This is to make the double musket Descartes not as immediately deadly against large ships
> Even beams take a few salvos to nuke an Occello

- Shaped Charges no longer cause catastrophic events.
> I had to choose between lots of fires, or reactor overloads, I chose the former

APRPF round
- Damage lowered to 34 (was 45)
> This was unintentionally high, now it won't grey Reinforced DC
- Removed guaranteed pen depth of 60m
- Price lowered to 1pt per 25 (was 1pt per 15)

UHTSH round
- Damage lowered to 45 (was 90)
> it could grey large weapons in a couple of shots if they landed spot on
- Price lowered to 1pt per 25 (was 1pt per 15)

更新于:2024 年 8 月 24 日 下午 11:37
作者:Tartiflette

0.6.50

Changelog is too long for the character limit (why is there a character limit in the first place?)

So hum, everything changed it's a new mod rebuild from scratch, and you get half a mod on top with 3 new ships, 3 new weapons and new ammo.

更新于:2023 年 12 月 10 日 上午 11:39
作者:Tartiflette

0.5.30

Updated for Nebulous 0.3.1.19, added the now restricted HEKP warheads and EO seeker to the available hardware list

Noether got its four wing's C2s back
> Given the new missile meta, this is quite necessary.