Teardown
Breaching charge
Affichage des entrées 1-10 sur 10
Mis à jour le : 28 juin 2022 à 1h54

I didn't remove the debug messages lol
i forgor.

Mis à jour le : 28 juin 2022 à 1h53

The charge will rotate to the direction where player is looking at, instead of being set in a fixed angle when set on a horizontal surface.
And fix an issue of the options menu.

Mis à jour le : 1 mai 2022 à 7h53

Mis à jour le : 1 mai 2022 à 7h34

Added detonator

Mis à jour le : 30 avr. 2022 à 2h17

Added a new feature: If the charge is set on a door, it will YEET the door out from the frame. If on a wall, it will still make a hole like previous version but left more material and YEET them as well.
Reworked VFX. No actual explosion happens now, so no accidental fire hazard.

Mis à jour le : 30 avr. 2022 à 2h11

Mis à jour le : 7 avr. 2022 à 7h47

Added a new feature: When charges get damaged, they will be destroyed or detonated. And a button to toggle between these two.

Mis à jour le : 6 avr. 2022 à 8h24

Added trigger sound effect.
Added options menu, you can customize key binding (just one button though) and toggle between "R6" and "Ready Or Not" sound effects.
Fixed the explosion sound so you won't hear it from hundreds of meters away.

Mis à jour le : 6 avr. 2022 à 2h46

Fix an issue where the explosion doesn't follow the bomb when the bomb moves.
Add an additional way to detonate the bomb when not holding the tool by pressing "g". The old method still works

Mis à jour le : 4 avr. 2022 à 10h22