Horizon's Gate

Horizon's Gate

Mafe (Re)-Reworked Trainers: The Gate Derrelicts
21개 중 1~10개 표시 중
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업데이트: 2024년 11월 19일 오후 6시 13분
작성자: Mafe

- Fixed Guardian advanced training not working

업데이트: 2024년 11월 19일 오후 1시 38분
작성자: Mafe

- Gatelord: Fixed "Hyperfocus" passive not working

업데이트: 2024년 11월 19일 오후 1시 31분
작성자: Mafe

- Reworked dialogs code for Trainers, so it will be compatible with all other mods out there that add dialogs for them
- Gatemaster removed and replaced with Gatelord. This makes the mod fully compatible with the RadCodex addon "Gatemaster" (If you had someone with Gatemaster, an error will proc unless you also have the official mod installed)

업데이트: 2024년 3월 19일 오후 1시 25분
작성자: Mafe

- Fixed icons of advanced upgrades being really small

업데이트: 2023년 8월 4일 오후 7시 04분

- Shared XP bonus per node reduced to 1,25% (was 4%)
-- This change is not retroactive to older saves

업데이트: 2023년 5월 2일 오전 9시 53분

- Gatemaster
-- All of its skills now inflict over the terrain they corresponding element, to proc reactions
-- New passive: Hyperfocus: Heavly increase the MP cost and cast time of all Gatemaster skills but now among they normal effects they also do a big amount of damage of they corresponding element(s). Gate: Cannon and Gate: Heaven are NOT affected by this passive.
-- Willforce passive now always regenerates 1 MP among 4 extra per negative status effect you have
-- Trascendence passive XP cost increased to 775

업데이트: 2023년 4월 25일 오후 6시 41분

- Fixed Gate: Transference increasing and decreasing the elemental skills of enemies at the same time
- Gate: Oneric cost increased to 14 MP (was 4)

업데이트: 2023년 4월 21일 오전 7시 12분

- Gatemaster training is now totally free of charge

업데이트: 2023년 4월 14일 오후 7시 31분

- Gatedisrruptor:
-- Reworked/tweaked some of its spells
-- Gate: Oniric: Now puts a target to Sleep. While the target is asleep, they will restore 5 HP and MP each 5 time units, as long they still sleeping
-- Gate: Transference: Uses 1 MP at base. Consumes 50% of you actual MP and 25% of each one of you Elemental Skills to either increase or decrease by said amount the Elemental skills of an enemy or an ally for a single turn. Now has a single level.
-- Gate: Chaos now has a 50 time units cooldown (to match the recent changes to Gate: Onslaught in the base game)
- Chronomancer
-- Reworked/tweaked some of its spells, plus heavy grammar revision
-- Accelerate: No longer deals dmg, MP cost reduced to 14. Foes on the zone will have reduced to 0 they Physical and Magical Attack and Defense attributtes for a duration. Stills speeding up the targets next turn. While Tac base cost is reduced to 4.
-- Lag: Damage heavly increased, no longer deals extra damage per negative status effect on target. No longer cures targets.

업데이트: 2022년 10월 4일 오후 8시 22분

Edited content