Garry's Mod
[ArcCW] Fvynchynch's Edited Weapons - Firearms: Source 2
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Actualizare: 30 dec. 2022 @ 0:34

2022-12-30 A.D.:

Updated the Akimbo M79s because fore some reason they spawn grenades under the player's feet.

Actualizare: 26 dec. 2022 @ 19:10

2022-12-27 A.D.:

Increased the handling characteristics of all weapons.

Actualizare: 26 aug. 2022 @ 22:28

2022-08-27 A.D.:

Nerfed the blast radius of the 25mm Conversion of the M82 from 1000 map units to 250 map units.

Actualizare: 16 aug. 2022 @ 3:43

2022-08-16 A.D.:

Updated the weapons to use the "perk" from the regular ArcCW CS+ pack. Gonna do the same for my edited Gunsmith Offensive Addon as well.

Actualizare: 11 aug. 2022 @ 0:57

2022-08-11 A.D.:

Updated the 25MM Conversion for the M82 to use physical bullets instead of custom projectiles.

Actualizare: 11 aug. 2022 @ 0:45

2022-08-11 A.D.:

Nope, I am unable to properly use the code to actually damage gunships and helicopters. Reverted them all back to what they were.

Actualizare: 11 aug. 2022 @ 0:27

Actualizare: 10 aug. 2022 @ 23:50

2022-08-11 A.D.:

1.) Used code from this (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2845320836 ) to update the projectiles of the underbarrels and the M79 to actually damage Combine Gunships and Helicopters.
2.) Made the 25mm conversion of the M82 make use of said code.

Actualizare: 31 iul. 2022 @ 17:25

2022-08-01 A.D.:

Had to tweak the FAMAS's Felin barrel modification.

Actualizare: 31 iul. 2022 @ 4:33

2022-07-31:

In response to the a new mod I made, I had to overhaul the penetration values of the weapons.
I also doubled the damage done by the TOZ-34 to offset the fact that it's a double barreled shotgun.