Rivals of Aether

Rivals of Aether

Carol the Wildcat (2.0/DE Update)
正在显示第 51 - 60 项,共 100 项条目
< 1 ... 4  5  6  7  8 ... 10 >
更新于:2022 年 9 月 13 日 上午 5:28

v1.48

There is now a new background for the victory screen, replacing the only one because it looked a bit too off for my liking, the new one is based on promotion art for Freedom Planet but without the characters or logo in it.

更新于:2022 年 9 月 3 日 下午 5:34

v1.47

In order to improve quality of life and accessibility of the character, relevant HUD information now pops up for a brief period of time above Carol's head whenever it is relevant. For example, fuel charge, wall jumps, a prompt to let you know you can get on the bike as well as when the Nitro Boost is available again.

DStrong has been resprited, a bunch of other moves including Wild Kick have additional animation frames and effects. Don't expect anything too drastic for these, but they should be at least a bit neater.

USpecial 2 has had its hitbox moved left slightly due to the offset being changed to be a bit more consistent with the idle sprite.

Added a bunch of new compatibilities including
Po & Gumbo (Cat Food)
Mamizou
The Trial Grounds
Green Flower Zone
Henry Stickmin
Naruto
Greenwood Town
Boxing Ring
Wall-E Taunt

更新于:2022 年 8 月 21 日 下午 1:53

v1.46

Thanks to some new code on behalf of supersonic, CPU players can have their voice changed by any player cursor.

更新于:2022 年 8 月 19 日 上午 4:11

v1.45

Voice button now works on CSS online, so adjusted the position of the voice button so that it doesn't clash with anything.

更新于:2022 年 8 月 17 日 下午 4:40

v1.44

Added supersonic's base cast dust spawning code, mainly used it to increase the intensity of dust spawned on the bike and also to ensure that the dust is spawned from both wheels

Added dust spawning when using Nitro Boost on bike and also made it so that dust spawns while riding up walls.

Dust also spawns on FStrong, when bouncing with Dtilt, moving forward with Ftilt, using USpecial on the ground as well as on bike strongs, with additional dust if momentum is being carried.

Added Mio alt.

更新于:2022 年 7 月 30 日 上午 4:40

v1.43

Increased the size of hitboxes of Jab, Ftilt, Utilt, DTilt, Jab2, Ftilt2, Utilt2 and Dtilt2.

Added a hitbox to double jump on bike for more accuracy to source material.

Improved gamefeel on the bike by having Jabs, Tilts and Strongs carry your momentum instead of awkwardly stopping it (thanks to Wyvern for getting the feel on this down). Using the attacks will keep you still if you aren't moving but you will move forward if already moving forward since the bike is moving, not Carol in this case

Ftilt and Ftilt2 now force Carol forward in momentum on use.

Adjusted the AI to account for the new bike momentum.

Added custom sounds for parrying and adjusted the parry effect to be more central on the sprite.

Ground Friction has been reverted back to .35 on Bike

FSpecial2 has been adjusted on ground acceleration to take into account the change in ground friction on bike.

更新于:2022 年 7 月 27 日 下午 1:08

v1.42

- Changed the effect of the trail left by Dair, it now goes away quicker and has a fade out effect.

- Went through the entire spritesheet and added white dots to the eyes where she should have them.

- New quality of life feature, the fuel canister now is greyed out whenever Fair is on cooldown on bike, this will make it easier to know when you can throw the bike.

- Small adjustment to the wall jumping sprite first frame (very minor thing)

更新于:2022 年 7 月 26 日 上午 10:22

v1.41

Jabs and Filts can now be jump, strong or special cancelled on hit.

Aerials can be jump cancelled and special cancelled if they connect. Dair can be jump cancelled any time if you have a pounce.

Dash attack can be attack cancelled.

Improved Carol's AI with these cancels in mind.

Fspecial on bike has seen adjustments, it is now really fast on ground but not so much in the air. The move has also been fixed to actually last more than the one window that it was otherwise.

Fspecial off bike and Fair on bike have new throwing animations

Fixed an issue where Carol's tail was being recoloured incorrectly.

Fixed an issue where the outline of projectiles was being miscoloured after using Dair

Fixed Jab2's animations so that the bike doesn't launch forward and the hitboxes are more accurate

Fixed Nair's hurtbox to not include the attack itself

Changed Kirby copy ability from Tornado to brawler which just makes a lot more sense

5 New Abyss Runes

Changed the parry effect to be closer to the guard effect in FP2 and adjusted the animation frames.

Redesigned Carol's entire sound suite to have more high quality versions of voices and sound effects as well as adjusting how they play

Off bike hurtbox is now an original hitbox instead of being one of the defaults

There's probably other stuff that I forgot about that hasn't been included, this patch is pretty big and I didn't take note of everything I did, but the sound alone was a big task.

更新于:2022 年 7 月 14 日 下午 4:37

v1.40

Playing online with Carol the effect that is supposed to play was disabled in order to make her work, but this meant that the effect was stuck on frame one. No longer draws if playing online now.

更新于:2022 年 7 月 11 日 上午 8:27

v1.39

Quick patch just to try and proof against a commonly known css_update crashing online.