Barotrauma

Barotrauma

Demonic Creatures
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Update: 19 aug 2024 om 15:54

improved Abyssal Crawler's sounds

Update: 18 aug 2024 om 14:32

humanhusksprinter can now move faster while underwater
Humanhuskbrute now has a very small chance to naturally spawn in wrecks
Added coalition variant of humanhuskbrute, which won't spawn because he cant properly wear clothes. It will remain for people who want to spawn him in themselves though
Significantly increased the spawnrate of variant husks in wrecks and beacons
Removed lapidaris mantises spawning naturally in the abyss
Abyssal Crawlers can now spawn in the abyss in groups of up to 5. Scales with campaign difficulty

Update: 17 aug 2024 om 16:35

Changes to Husk Infection

Husk infection can now be detected quicker, 60% -> 45% in health scanner
Added some new sounds for when you're infected
proper vomit animations play when vomiting with Husk affliction.

Update: 16 aug 2024 om 16:59

significantly changed Humanhuskbrute behavior, making it more aggressive to break into subs

Update: 15 aug 2024 om 21:51

reduced hellraptor health to 650 instead of 1,000

Update: 15 aug 2024 om 21:36

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Update: 15 aug 2024 om 19:33

gave Dreadnought Hammerhead a proper boss healthbar and sounds to distinguish it from a regular hammerhead.
Increased Dreadnought Hammerhead's base health and gave it some burn immunity too.

other changes as well

Update: 13 aug 2024 om 18:09

tweaked most creatures attacking behavior
Abyssal Crawler now has an innate 60% damage reduction to burns
buffed Dreadnought Hammerhead attack
buffed Rhino Mantis attack range and structure damage

Update: 13 aug 2024 om 14:05

- Increased spawnrate of variant husks in wrecks
- mDreadnought Hammerhead now has a small chance to naturally spawn in the abyss during the campaign.
- Adjusted Abyssal Crawler AI to be more aggressive when attacking a submarine.
- Balanced mission rewards
- Rhino Mantis attack speed increased

Update: 11 aug 2024 om 19:35

fixed incorrect mission descriptions