Hearts of Iron IV

Hearts of Iron IV

Elections Reworked
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Uppdatering: 24 mar, 2022 @ 0:08

Update 1.7.5f.1, Minor calculations fix

Uppdatering: 24 mar, 2022 @ 0:03

Update 1.7.4f.1, Minor countries with high stability will prefer a civil war on "Very Low Influence" event: Fixed.
Countries will never get "very Low Influence" event until they're ruling party popuplarity and influence is less than other 3 parties: Fixed.
Countries start with a lot less influences than before: Fixed

Uppdatering: 23 mar, 2022 @ 22:00

Update 1.7.3f.1, Added russian localisation.

Uppdatering: 21 mar, 2022 @ 22:43

Update 1.7.3f "Arrange a rout" decision under certain conditions had duplicated outcomes: Fixed.

Uppdatering: 21 mar, 2022 @ 21:48

Update 1.7.2f.1, added option "cheat on result" at "Elections - The Winner" event.

Uppdatering: 21 mar, 2022 @ 20:18

Update 1.7.2f, Fixed the AI.

Uppdatering: 21 mar, 2022 @ 4:16

Update 1.7.1f, removed unneded conditions for the ai to select decisions.

Uppdatering: 21 mar, 2022 @ 0:57

Update 1.7, added "party power" currency. Decisions "Grant more influence" & "arrange a rout" swapped cost.

Uppdatering: 21 mar, 2022 @ 0:20

Update 1.6.1f, decided to leave taking decision possibility as it was.

Uppdatering: 21 mar, 2022 @ 0:14

Update 1.6, ai now have basic logic to take decisions. Removed "multi-granting-influence" possibility, so you and the ai cannot spam 4 decisions at once.