Call to Arms

Call to Arms

That207Guy's Realism Mod [STOPPED DEVELOPMENT]
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Uppdatering: 30 mar, 2023 @ 8:28

- added M270 Cluster to conquest research tree (very expensive)
- added M270 Atacms and M270 Cluster to heavy ammo resupply code
- made all the SEP V3 Abrams and M270 varients harder to get in conquest mode

Uppdatering: 29 mar, 2023 @ 21:01

- added M1A1 and M1A1HC to USA roster in MP/Conquest and removed M1(105mm) model

Uppdatering: 29 mar, 2023 @ 1:12

- increased 3rd person zoom significantly on tanks and arty
- added arty zoom for m270 mlrs models
- added m270 cluster to usa MP roster

Uppdatering: 28 mar, 2023 @ 20:46

- added 2nd top gunner for M1, M1A1, and M1A2 models

Uppdatering: 28 mar, 2023 @ 13:17

- fixed damage for a few vehicles

Uppdatering: 28 mar, 2023 @ 11:02

- added all of Gates Of Hell's human animations (including death ragdoll)
- improved some gun shot sounds a bit more (pulled sounds from new GOH update)
- lowered voice volume a bit

Uppdatering: 27 mar, 2023 @ 1:09

- added voice acting for USA, GER, RUS, GRM
- improved new vehicle sounds a bit

Uppdatering: 26 mar, 2023 @ 23:54

- added all new tank engine sounds (from war thunder) also, vehicles idle now once moved. I still however dont know how to shut the engine off, so they will idle forever for now.

Uppdatering: 24 mar, 2023 @ 23:13

- another ammo stowage hotfix for all t72/t80/t90 tanks (should be the last one)

Uppdatering: 24 mar, 2023 @ 21:11

- added smoke eject fx to all small arms fire (still working on mgs for tanks)
- found file that gave vehicles and vehicle parts HP and set everything to 0 (this will make vehicles very vulnerable if incoming round has the pen power to penetrate, and will succeed first try now if able)
- fixed silenced weapon smoke fx