Call to Arms

Call to Arms

That207Guy's Realism Mod [STOPPED DEVELOPMENT]
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Uppdatering: 12 jul, 2023 @ 20:57

- fixed missing barrel smoke on some weapons

Uppdatering: 12 jul, 2023 @ 19:54

- fixed bug where smaller smgs weren't targeting enemies

Uppdatering: 12 jul, 2023 @ 10:00

- various sound fixes

Uppdatering: 11 jul, 2023 @ 21:53

- fixed new conquest maps not spawning in enemy defenses (was unaware this was an issue, sorry)
- fixed more missing map localization in conquest

Uppdatering: 11 jul, 2023 @ 17:07

- fixed double barrel AA vehicle muzzle flash
- reverted back to cta vanilla human animations since there was noticeable bugs with goh animations

Uppdatering: 11 jul, 2023 @ 14:08

- tweaked "HE" shell ammo priority (tanks/arty still use HE on humans, but will prioritize armor first with AP/HEAT)

Uppdatering: 10 jul, 2023 @ 21:04

- fixed lav25 crashing game
- changed target priority for main cannons on tanks to target armor over humans

Uppdatering: 10 jul, 2023 @ 17:35

- added muzzle flash to most vehicle guns
- added more missing 3d sounds

Uppdatering: 9 jul, 2023 @ 21:02

-- Major Update --

- added two new maps for conquest rotation
---- Coat Of Arms (urban city)
---- Knocking On The Battlefront (open winter field)

- added preview images for all SP/MP converted maps
- fixed localization for conquest map selection



I will be slowly grinding away at adding more maps like these to conquest for a much more enjoyable experience. If there are any maps specifically that people want me to add, please lmk and ill look into it.

Enjoy having urban warfare in conquest mode!

Uppdatering: 9 jul, 2023 @ 10:06