Call to Arms

Call to Arms

That207Guy's Realism Mod [STOPPED DEVELOPMENT]
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Update: 11 feb 2023 om 14:21

- changed hmg sounds
- changed g36 sounds

Update: 10 feb 2023 om 13:10

- replaced background rifle shot sound with mg shot sound

Update: 7 feb 2023 om 23:03

-Major Sound Overhaul-

- ported over GOH 3d soundscape and added new gun shot sounds as well
- replaced sep abrams 50 cal model

Update: 11 jan 2023 om 17:20

- fixed ATGM missle damage (increased damage)
- fixed AA missile damage (removed crazy explosion effects and lowered damage)

Update: 11 jan 2023 om 8:38

- added new map "Trench Warfare" 2v2 combined arms map for MP (based off of a map i made in GOH)

Update: 9 jan 2023 om 19:23

- reworked armor for the following tanks (used armor values from steel beasts wiki page)
-- M1 Abrams
-- M1A2 Abrams (&Tusk)
-- M1A2 Abrams SEP V3 (&Tusk)
-- Leopard 1A3
-- Leopard 2A4
-- Leopard 2A5
-- Leopard 2A7 (& "2a7+" variants)

More to come.

Update: 8 jan 2023 om 19:22

- fixed crash when selecting zetros in MP
- fixed muzzle velocity and pen values for the following cannons (values from steel beasts wiki page)
-- M256A1
-- M68A2
-- L/44
-- L/55
-- 2A46M1
-- 2A46M4
-- 2A46M5
-- 2A821M

Update: 5 jan 2023 om 12:32

- MP bots will now spread units out further around capture point (more so for vehicles)
- removed avenger AA from roster
- improved bot unit purchasing priorities for early battle (heavy vehicles are a bit more rare early on in battle now)
- the more advanced the vehicle is, the lower the priority is for MP bots to add a bit more balance
- added SPA units to bots roster

Update: 20 dec 2022 om 16:13

- improved 7.62 sounds
- improved 5.56 sounds
- improved M2HB sound
- reverted back to previous cannon sounds
- improved 105mm sound
- placed newer CROWS system on SEP Abrams tanks
- removed MLRS units from BOTs multiplayer roster

Update: 17 dec 2022 om 11:21

- attempted fix for the T84 durability