RimWorld

RimWorld

Nanomachines, Son!
Näytetään 1–9 / 9
Päivitys: 22.9.2024 klo 11.23
tekijältä I exist

[Auto-generated text]: Update on 9/23/2024 2:23:30 AM.

Tweaked HealPermanentWounds to hopefully fix an issue.

Päivitys: 16.4.2024 klo 19.16
tekijältä I exist

[Auto-generated text]: Update on 4/17/2024 10:16:17 AM.
-Added 1.5 tag.

Päivitys: 6.1.2024 klo 4.42
tekijältä I exist

[Auto-generated text]: Update on 1/6/2024 8:42:32 PM.

Päivitys: 22.10.2022 klo 12.26

-Added 1.4 Compatibility (by adding one (1) tag).
-Removed Nanomachine Heart's ability to regenerate removed/destroyed body parts to get rid of any errors due to how the bionics work. It will still heal chronic illnesses.
[Auto-generated text]: Update on 10/23/2022 3:26:01 AM.

Päivitys: 24.4.2022 klo 20.27

[Auto-generated text]: Update on 4/25/2022 11:27:33 AM.
-Added <isBad>false</isBad> tag, hopefully meaning the game doesn't see this as a negative hediff.

Päivitys: 14.4.2022 klo 12.16

[Auto-generated text]: Update on 4/15/2022 3:16:47 AM.
-Adds betterThanNatural tag, hopefully fixing an issue where the heart decides to make itself no longer exist.

Päivitys: 8.4.2022 klo 2.36

[Auto-generated text]: Update on 4/8/2022 5:36:47 PM.

-Fixed the IncomingDamageFactor, because it somehow broke from one of the updates and I didn't notice.

Päivitys: 17.3.2022 klo 2.46

[Auto-generated text]: Update on 3/17/2022 5:46:28 PM.

*Added boost to Injury Healing Factor and Immunity Gain Speed.
*Halved Total Bleed Factor for pawns with nanomachines, son.
*Added the healing of permanent wounds in 1~2 days. Worry no longer about missing body parts!
*Due to this, added dependency to Community Framework. If you somehow had a pawn with nanomachines before this update, use dev mode to remove and then re-add the nanomachine heart to make sure the permanent regeneration works.
*Changed description to reflect changes.

Päivitys: 16.3.2022 klo 23.51

[Auto-generated text]: Initial upload.