TerraTech

TerraTech

Random Additions
Ergebnisse 101–110 von 146
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Update: 12. Sep. 2022 um 15:24

Fixed Safesaves

Update: 12. Sep. 2022 um 13:15

Fixed crashes with ModuleItemSilo and added ModuleStickyWheels

Update: 8. Sep. 2022 um 21:51

Added in Skip Title Screen (the main menu) option for mod prototypers

Update: 7. Sep. 2022 um 16:46

Fixed some bugs presented with new additions and stricter HeavyObjectSearch function

Update: 7. Sep. 2022 um 14:44

New control options in NativeOptions menu: Disable Prop response to specific turn commands when boosting props (or all times)

Modular Weapons Coding for Autocannon and Cannon have been implemented, but have no proper blocks or coding to work with right now.
These will appear later on through the Modular Multi-Weapons mod for all existing corps.

Update: 2. Sep. 2022 um 18:54

Greatly reduced lag from internalized silos
Fixed exploit with fabricators and factories duplicating stored resources from Tech unloading

Update: 22. Aug. 2022 um 15:35

Some minor changes to ModuleReinforced

Update: 22. Aug. 2022 um 0:34

Fixed Audio issue

Update: 21. Aug. 2022 um 16:45

Fixed patching errors

Update: 21. Aug. 2022 um 15:37

Pushed fix attempt on all broken projectile components