Barotrauma
Enhanced Armaments
161–170 из 358
< 1 ... 15  16  17  18  19 ... 36 >
Обновление: 19 авг. 2023 г. в 14:19

Added:

- Antipsychotic Pills (The first medical item in quite a long time)
- Psi-Radiation
- Active Fractal Ruin Fragments

Changed:

- Fixed several status effects for items (the Containment Toolbox should actually work with hazardous items now)
- Made Canister shells unloadable into the Railgun Launcher
- Resprited Precision Assault Rifle
- Piercing and Physicorium HEAT shells now have a separate projectile sprite (instead of just firing the whole shell)
- Revealed salvagable wreck materials and added them into their own category

Removed:

- Experimental Grenade Launcher

If any additions, changes or removals are wanted, feel free to announce them either in the Undertow discord via pinging me in #baro-modding or throwing it into one of the discussions here

Обновление: 17 авг. 2023 г. в 13:48

Added:

- Prototype Assault Revolver

Changed:

- Minor changes to Renegade Assault Carbine, AR and Oppressor AR sprites
- Minor cosmetic changes to a few Prototype weapons
- Changes to fabrication costs and sprite for Renegade Diving Suit
- Made Surplus weapons craftable again
- Resprited Machine Pistol and Deadeye Carbine

Обновление: 8 авг. 2023 г. в 15:49

Added:

- Interceptor Diving Suit

Fixed:

- Portable Fabricator deconstructor output

- Abandoned outpost NPC ID cards not functioning with the abandoned secure cabinets

Обновление: 2 авг. 2023 г. в 14:34

Transferred:

- Coalition and Renegade Precision Marksman Rifles to Fuel for the Fire

Removed:

- Renegade Service Revolver(and removed from NPC itemset groups)

Обновление: 28 июл. 2023 г. в 12:35

Changes to wreck spawns

Обновление: 27 июл. 2023 г. в 15:41

- Added Anti-Materiel Durasteel Cartridge

- Overhauled Anti-Materiel Cartridge sprites

- Removed Proto AMR magazine
(yes the M107 now has an internal magazine, it's cursed but i'd rather have that than add 3 separate magazines that are a nightmare to fabricate)

Обновление: 24 июл. 2023 г. в 12:45

Buffed Assault Revolver and Veteran's Hand Cannon and revamped sounds, also reverted revolver ammo progression (AP ammo still needs FMJ counterpart)

Обновление: 23 июл. 2023 г. в 16:36

Made Vanguard Helmet purchasable from Separatists, fixed Vanguard Ballistic Undersuit double bleeding resistance

Обновление: 18 июл. 2023 г. в 14:18

Added minimum difficulty to most wreck item spawns (should stop the moderately high chances of getting powerful weaponry early game more easily)

Обновление: 8 июл. 2023 г. в 8:46

Reduced health multipliers for outpost AI in singleplayer to make it more managable for only 1 person to do them (multiplayer AI is still as difficult however) and fixed Gaston spawning in secarmcabs (this wasn't a late night addition I got side tracked on i swear)