Barotrauma
Enhanced Armaments
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Aggiornamento: 7 lug 2024, 15:59

Changed:

- Resprited Aftermarket Revolver and Lucky Punk
- Resounded Anti-Sub GLs
- Made Special Forces equipment purchasable mid game (and at a hefty price)
- Rescaled Karabiner slightly

Aggiornamento: 4 lug 2024, 14:18

Fix to Anti-Sub DU grenade recycle recipe

Aggiornamento: 2 lug 2024, 12:36

Added:

- Aftermarket Surplus GL
- Prototype Anti-Sub GL (The Balance Brigade will love this one, because scary powerful weapon)

Changed:

- (Hopefully) fixed the outpostnpcsets for real
- Renamed Heavy Coilgun to Coilcannon

Aggiornamento: 22 giu 2024, 7:21

Fixed Combat Hardsuit issue

Aggiornamento: 18 giu 2024, 11:28

Updated for latest main game update

Aggiornamento: 9 giu 2024, 7:37

Fixed unbalanced MG ammo box deconstruct output

Aggiornamento: 25 mag 2024, 5:59

- Changed Renegade weapon aesthetic (they now look they're made from lesser materials than precision tooled Coalition weapons)

- Toned down custom abandoned outpost missions

Aggiornamento: 6 mag 2024, 14:58

Fixed typo in a hireable separatist itemset (I love minor goofs)

Aggiornamento: 4 mag 2024, 10:25

Gave Coalition armour a minor facelift (because tacticool black and an even darker black is so fun to look at)

Aggiornamento: 1 mag 2024, 13:43

Fix to Harpoon Coil Cannon's recipe problem