Conan Exiles
Material Swapper v1.1.1
Mostrando 11-18 de 18 aportaciones
< 1  >
Actualización: 10 NOV 2022 a las 14:23

Material Swapper - Patch 1.0.2
Summary of changes:
+ Rewrote swapping logic
+ Splitted SvS Vol. 3 themes into 2 categories (SvS Vol. 3 - caves and SvS Vol. 3 - Other)
+ Added support for +1 theme (SvS Vol. 3 needs to be installed) -> "Tier 3 goes Ice"

Information:
A (technical) "building" might not necessarily consists of connected building parts. It depends in which order you put your building parts together. There is a limit for parts recognized as a (technical) "building". No problem though, but you might use the material swapper again on the "second building" (or bunch of actors recognized as one).

If you build your (real) buildings separately of each other, they should be recognized as separate (technical) "buildings".

A (technical) "building" just can have one theme only. The last one applied will be saved!

Actualización: 1 SEP 2022 a las 10:02

v1.0.1
Compatibility with Funcom Patch 3.0

Actualización: 9 JUN 2022 a las 7:04

v1.0.0
+ Sneaky Release including support for all building parts from Shadows of Skelos - Vol. 3

Actualización: 4 ABR 2022 a las 12:55

v0.1.2
+ added ability to save child building themes (with JoshTechs help)

Actualización: 27 MAR 2022 a las 10:08

v0.1.1
+ Added Themes for SvS Vol. 3
+ Added support for I-Sections (SvS3) .

Actualización: 25 FEB 2022 a las 8:35

v0.1.0
+ Initial Release with default materials defined for all vanilla building parts and small example for usage included
+ added custom icon for the radial menu
+ apply button will turn to green font to indicate the current theme is applied. It will turn to white if theme is switched and not saved.

Actualización: 23 FEB 2022 a las 10:28

Actualización: 23 FEB 2022 a las 10:21