Conan Exiles
Material Swapper v1.1.1
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Actualizare: 25 mart. @ 8:01

Material Swapper - Patch 1.1.1
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Compatibility Patch for official Patch from 25th of March 2025

Actualizare: 17 oct. 2024 @ 13:07

Material Swapper - Patch 1.1.0
Compatibility for Age of Heroes

CHANGE: Removed references to vanilla buildings parts. Those won't be colorable any longer.

Actualizare: 2 apr. 2024 @ 6:03

Material Swapper - Patch 1.0.11
Compatibility for Age of War - Chapter 4

Actualizare: 14 dec. 2023 @ 8:07

Material Swapper - Patch 1.0.10
Compatibility for Funcom Patch Age-of-War - Chapter 3

Actualizare: 21 sept. 2023 @ 10:41

Material Swapper - Patch 1.0.8
Compatibility for Funcom Patch Age-of-War - Chapter 2

Actualizare: 22 iun. 2023 @ 8:59

Material Swapper - Patch 1.0.8
Compatibility for Funcom Patch Age-of-War

Actualizare: 15 mart. 2023 @ 13:12

Material Swapper - Patch 1.0.7
Compatibility for Funcom Patch 2023-03-14

NEW Stuff:
NEW: Ice Theme for Cavern Parts (SvS3 - Other)

Actualizare: 6 dec. 2022 @ 5:02

Material Swapper - Patch 1.0.6
Compatibility for Funcom Patch 2022-12-06

Actualizare: 12 nov. 2022 @ 13:59

Material Swapper - Patch 1.0.4
Replication Update

Actualizare: 10 nov. 2022 @ 14:28

Material Swapper - Patch 1.0.3
- with correct material references....
Summary of changes:
+ Rewrote swapping logic
+ Splitted SvS Vol. 3 themes into 2 categories (SvS Vol. 3 - caves and SvS Vol. 3 - Other)
+ Added support for +1 theme (SvS Vol. 3 needs to be installed) -> "Tier 3 goes Ice"

Information:
A (technical) "building" might not necessarily consists of connected building parts. It depends in which order you put your building parts together. There is a limit for parts recognized as a (technical) "building". No problem though, but you might use the material swapper again on the "second building" (or bunch of actors recognized as one).

If you build your (real) buildings separately of each other, they should be recognized as separate (technical) "buildings".

A (technical) "building" just can have one theme only. The last one applied will be saved!