Hearts of Iron IV

Hearts of Iron IV

Democratic Politics Expanded Lite
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更新于:2022 年 9 月 30 日 下午 1:31

更新于:2022 年 8 月 31 日 下午 4:07

更新于:2022 年 8 月 31 日 上午 8:37

更新于:2022 年 8 月 26 日 上午 11:47

更新于:2022 年 7 月 21 日 上午 7:46

更新于:2022 年 7 月 20 日 上午 7:49

更新于:2022 年 7 月 19 日 上午 11:28

更新于:2022 年 7 月 19 日 上午 9:31

Update:

(I probably forgot a lot of features)

- Added Constitution
- Added Government types
- Added in-depth migration mechanics
- Revamped USA:
Laws you can enact now depend on the party in power

- Added Policies:
7 Policies which can be used by any ideology
1 Fascist
1 Communist
1 policy which can be used by either communists or fascists

- Added corruption level:

Corruption level is measured from 1 - 8,
Your corruption level will rise when you take corrupt decisions.
Your corruption level will decrease when you reject corrupt decisions or use the anti-corruption policy

- Corruption will take money from you in proportion to the rest of your economy.
Having a corruption level above 4 will result in the rampant corruption event firing

- France should no longer fall into civil war like every game

- Rebalanced almost every decision and modifier

- Nerfed USA, China, and India

- Your number of civilian factories now affects your tax income

- Added 4 Economic systems:
Unregulated capitalism: +180% tax income, but production and construction debuffs

Interventionism: +130% Tax income

State Capitalism: +25% Factory income +75% Tax income

Planned Economy: +130% factory income

- Released countries now start with laws

- Countries with below 45% stability will no longer death spiral into insurgency

- Added import expenses

- New icons for most decisions which cost money
[9:04 PM]
- Added tooltips to events

- Added rations

- Famine event will only happen when you don't have food

- Added Food resource which you need to feed the population

- Added migration map mode (which actually just shows migration attraction, but the higher migrant attraction you have, the more migrants you get so its still accurate man_shrugging

- Intergrated the elections submod

- You can now see your approval in the politics view

- Better politburo localization

- AI will now disband units when in debt while in peace time

- AI will produce less divisions

- Made natural disasters rarer

- Natural disasters now damage buildings instead of lower stability

更新于:2022 年 7 月 19 日 上午 9:16

更新于:2022 年 4 月 19 日 下午 3:19