DayZ
RedFalcon Flight System Heliz - Core
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Aggiornamento: 30 mag 2023, 8:29

- Added workaround for doubled heli speed since 1.21 (until BI does a hotfix)

Aggiornamento: 4 apr 2023, 7:46

- Fixed damage system for parts to prevent damage passthrough when weapon damage is disabled
- Fixed texture issue for the igniter plug

Aggiornamento: 1 mar 2023, 9:13

- Remove mitigation for vehicle exit desync bug (resolved in 1.20 HF3)

Aggiornamento: 16 feb 2023, 14:13

Aggiornamento: 16 feb 2023, 13:45

- Prevent player for exiting a heli while it's starting/running/stopping (as mitigation)

Aggiornamento: 1 gen 2023, 12:28

Aggiornamento: 12 dic 2022, 9:49

- Corrected Null Pointer exception when helis are despawned

Aggiornamento: 29 nov 2022, 7:55

- Added "Control_Grounded" configuration setting to prevent all heliz on the server from starting.

Aggiornamento: 27 ott 2022, 7:53

- Fixed issue with forcing melee hand position after exiting heli

Aggiornamento: 20 ott 2022, 8:35

Hotfix
- Fix issue with weapon hand positions being wrong on heli exit