Arma 3
House Kandosii Aux Mod
Showing 31-40 of 483 entries
< 1  2  3  4  5  6 ... 49 >
Update: 26 Jun @ 3:13pm

# Hatch Croats

## Added
- Zealot squad

## Changed
- sound attenuation on some guns
- adjust akior holster position
- backend adjustment to opfor scripts

Update: 16 Jun @ 3:24pm

# Patch Notes
## Added
- Jaro and Ral JT-20 variants
- pre-made teams/squads for shoretroopers and scout troopers
- dart custom

## Changed
- e11d texture
- a280 tx adjustment
- improved commando shields to recharge passively rather than only after breaking
- fix dp23 ammo display in arsenal
- fix dualies textures
- laat/i turret can move more
- shobin and jane customs adjusted
- various fixes

Update: 10 Jun @ 3:12pm

Hotfix:

Arsenal list not being fed

Update: 10 Jun @ 12:01pm

Hotfix:

Arsenal fixes for Liberation, swapped to caching

Update: 10 Jun @ 9:10am

Hotfix:
Fix arsenal

Update: 9 Jun @ 2:09pm

# Patch Nyats

## Added
- JT-20 Jetpack (hover/combat archetype)

## Changed
- Fixed errors introduced by ls rewrite classname changes

## Removed
- generic redfor mando faction (not needed)

Update: 6 Jun @ 6:56pm

Urgent Fix
Z-95 brokenness fixeded

Update: 5 Jun @ 6:35pm

# Patch Notes

## Changed
- A280 texture improved
- E22 sound
- A280 sound
- A280 balance adjusted (more damage, less ammo, more recoil)
- stunning unconscious targets has a chance to cause cardiac arrest and/or death

Update: 2 Jun @ 5:33pm

# Patch Notes

## Changed
- adjust wing vortices and lex vapor on planes
- fix accidental nerf to plane guns
- adjust westar 35 texture and sight position
- various backend fixes
- adjust e22 texture
- rcc now uses purple tracers
- guns go click audibly now

## Removed
- deprecated customs

Update: 29 May @ 3:58pm

# Patch Boats

## Added
- factions stuff

## Changed
- adjusted ground model for nvg's
- fixed ugl magwells
- shielded enemies are now immune to stun when their shields are up
- improved it-31 texture
- adjust ai fire modes for rcc and e22