Avorion

Avorion

New Mission - Escort Civilian Transports
Näytetään 1–10 / 19
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Päivitys: 11.5. klo 20.20
tekijältä KnifeHeart

v1.2.10 - Refactor update

  • Updates function names so that they work better with intellisense.

Päivitys: 27.3. klo 15.08
tekijältä KnifeHeart

v1.2.9 - Minor update

  • Makes a small change to the payment message.

Päivitys: 20.3. klo 21.27
tekijältä KnifeHeart

v1.2.8 - Minor update

  • The mission is now automatically tracked when accepting it.

Päivitys: 3.3. klo 17.00
tekijältä KnifeHeart

v1.2.7 - Balance and flag update

  • The pirates that target the transports get a damage buff on lower difficulties.
  • Adds flags for external program.

Päivitys: 10.2. klo 21.48
tekijältä KnifeHeart

v1.2.6 - dbg update

  • Adds esccdbg debug module.

Päivitys: 22.1. klo 18.02
tekijältä KnifeHeart

v1.2.5 - Refactor update

  • Swaps out per-phase no boss encounters / events for a global no boss encounters / events.
  • The mission will now show "Mission Updated" when the player arrives at the target sector.
  • Small refactor to phase order / how the mission jumps to phase 2.

Päivitys: 12.1. klo 18.57
tekijältä KnifeHeart

v1.2.4 - Minor update

  • Removes an unnecessary setting of globalPhase

Päivitys: 29.12.2024 klo 20.59
tekijältä KnifeHeart

v1.2.3 - Refactor update

  • Fixes a small issue with the mission bulletin that could have caused this to spawn in stations that were not HQs / Habitats.
  • Streamlines putting together the mission description.
  • Fixes a potential bug where the faction giving the mission could be set to null, thus causing the transports to spawn belonging to the player.
  • Refactors some comments and the mission description.

Päivitys: 27.11.2024 klo 17.52
tekijältä KnifeHeart

v1.2.2 - Balance update

  • Switches out sector richness factor for sector reward factor. This should increase the credit payout slightly.
  • Adds a bonus for losing no transports.
  • Updates how the pirate bombardiers are set.
  • Increases torpedo slammer damage substantially (it was unintentionally nerfed due to other changes to ESCC)
  • Adds some extra spicy torpedoes at danger level 10.
  • Reduces the durability multiplier for spawned transports.
  • Changes how abandoning the mission works:
    • Any transports in the sector will now depart.
    • In addition, the player will lose reputation.
    • If any transports have been destroyed, the player will lose reputation as if they had failed the mission.
  • The player now has a 5 minute grace period to show up in the sector before transports start counting as destroyed.

Päivitys: 23.10.2024 klo 21.25
tekijältä KnifeHeart

v1.2.1 - New Horizons update

  • Updates getPossibileMissions to run more cleanly - figured out a better way to tell if a station was owned by a player / alliance.
  • Adds a ten minute time limit to get to the initial sector.
  • Updates the torpedoslammer / escortattacker enemies in accordance with the ESCC 1.7.24 changes.
  • Sets the minimum required version of ESCC to 1.7.24.