Barotrauma

Barotrauma

Steampower
Visar 111–120 av 974 poster
< 1 ... 10  11  12  13  14 ... 98 >
Uppdatering: 9 aug, 2023 @ 7:32

- Fixed a visual glitch for the Ram Sparky
- Slight changes to the fleshsuit buff
- Slightly buffed self healing for the Support Sparky

Uppdatering: 7 aug, 2023 @ 16:01

- Tiny fix for the nickel iron batteries (forgot to remove a WIP feature)

Uppdatering: 7 aug, 2023 @ 11:53

- Added the Sparky Ram Upgrade
- Added the Sparky Support Upgrade
- Made the inventory indicator invisible for the Ranged Saw Stick and Ranged Sparky
- Heavily improved the funny torpedo
- Small stat changes to items
- Probably other stuff that i forgot about since i havent updated the mod in quite a while :)

Uppdatering: 31 jul, 2023 @ 12:45

- Fixed the ranged cleaver and ranged sawstick spawn (wont disappear when you have no inventory slots anymore)
- Added a smaller, less dangerous variant of the boiler

Uppdatering: 30 jul, 2023 @ 18:27

- New ruins/endgame dangers
- Removed an experimental sparky variant
- Sounds for the ranged sparky flames

Uppdatering: 29 jul, 2023 @ 10:54

- More pathfinding fixes
- Fixed ragdoll texture errors
- Made alien flames more visible

Uppdatering: 28 jul, 2023 @ 11:56

- Fixed some creature pathfinding
- Ranged Sparky wont disappear from your inventory after changing state (it will also remain in the same inventory slot)

Uppdatering: 26 jul, 2023 @ 12:03

- DP-27 can now be worn

Uppdatering: 25 jul, 2023 @ 12:11

- Buffed the melee saw stick
- Changed some flame particle effects
- gave the nagant revolver casing effects
- made the nagant revolver more useful during later stages of the game (faster reload with higher weapon skill)

Uppdatering: 21 jul, 2023 @ 12:03

- Added another thing to the ruins