Barotrauma

Barotrauma

Steampower
Showing 41-50 of 974 entries
< 1 ... 3  4  5  6  7 ... 98 >
Update: Apr 18, 2024 @ 11:49am

- Fixed ruin monster spawns for multiplayer campaign (took way too long to figure out the issue)

Update: Apr 15, 2024 @ 10:53am

- Vampire knife doesnt heal husk anymore
- Improved steam autocannon vfx
- Optimised steam autocannon shell trails
- Pomegrenade water heals less husk
- Increased ruin monster spawn rates

Update: Apr 13, 2024 @ 11:38am

- Improved VFX for the Steam Cannon
- Increased ruin monster spawn rates

- (Next update will improve Steam Autocannon VFX)

Update: Apr 11, 2024 @ 11:13am

- Fixed monster spawns in multiplayer
- Added more item drops for certain ruin monsters

Update: Apr 10, 2024 @ 11:13am

- Slight vfx improvements to steam cannon/autocannon shells
- Made flechette shells a bit less laggy

Update: Apr 9, 2024 @ 1:42pm

- Fixed the goliath blueprints not being holdable

Update: Apr 7, 2024 @ 10:54am

- Blood pump now slightly reduces hypoxemia (because john wanted it)

Update: Feb 13, 2024 @ 7:25am

- Added a spalling mechanic to steam autocannon ammunition
- Added sound to APHE autocannon ammunition

Update: Feb 11, 2024 @ 9:04am

- Updated the dialysis machine (now requires power and can be turned off)
- Updated some endgame death effects
- Steam cannon AP shells now do more damage to machines
- Improved Steam cannon AP shell impact effects and damage
- Improved Steam cannon incendium shell effects
- Added a leather whip

Update: Feb 10, 2024 @ 6:55am

- Added a dialysis machine
- Added a blood pump (artificial heart)
- Nerfed pomegrenade water
( both are neurotrauma related)