Stellaris

Stellaris

AI No Habitats
Ergebnisse 1–10 von 11
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Update: 11. Jun. um 13:52
von Azona

Error Fixes and some changes.

Update: 23. Mai um 12:47
von Azona

Update: 10. Apr. 2023 um 13:44

Fixed issue with Origin Knights of the Toxic God that the AI did not have option to research Orbital Habitats while its part of the origin's design and there for should be able to make them.

Update: 15. Mrz. 2022 um 10:17

Finally fixed an issue where AI with Void Dweller did not have habitat rank 1 from the start.

Undid the change I made before and put back in place original intent of the mod hiding the tech from AI unless they are Void Dweller Origin.

Update: 15. Mrz. 2022 um 8:52

Update: 15. Mrz. 2022 um 8:41

Update: 13. Mrz. 2022 um 15:42

Changed way this mod works to fix issue with AI with Void Dweller origin not having the tech.
AI should not pick the research I know this did not work in the past anymore but spamming re pick with human_ai it did not pick the tech even if was available.

finger crossed it good now and only AI Void Dweller should make more habitats.

Update: 12. Mrz. 2022 um 8:54

Update: 12. Mrz. 2022 um 5:32

Update: 12. Mrz. 2022 um 3:36

Fixed an Issue where Void Dweller AI did not have the tech by start.