Sid Meier's Civilization V

Sid Meier's Civilization V

Eras - Ancient Age
Mostrando 1-10 de 11 aportaciones
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Actualización: 12 MAR 2016 a las 11:55 a. m.

UPDATE V.14

- The Future Tech "Enlightenment" now provides a +1 culture and +1 gold, along with bonus score, everytime it is researched.

- Slightly adjusted all technologies research cost.

Actualización: 30 DIC 2014 a las 10:58 a. m.

UPDATE V.13

- Fixed a bug that prevented workers from clearing a marsh with Mining instead of Masonry.

Actualización: 30 DIC 2014 a las 10:54 a. m.

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Actualización: 8 NOV 2014 a las 9:47 a. m.

UPDATE V.11

- Maya's 'Long Count' Trait have been adjusted to be enabled by 'Calendar' instead of 'Theology' to prevent the era blocking to block this effect.

Actualización: 30 OCT 2014 a las 10:03 a. m.

UPDATE V.10

- Fixed a bug that would cause the cost of 'Enlightenment' to be higher than intended.

Actualización: 30 OCT 2014 a las 9:37 a. m.

UPDATE V.9

- Fixed a bug that caused 'Iron' to be tradable in diplomacy even it if was not revealed in this Era.

Actualización: 12 OCT 2014 a las 5:21 p. m.

UPDATE V.8

- Unlocked 'Piety' in policies for Ancient era for G&K users. (in BNW, its default)
- Adjusted and scaled the Future Tech Cost to this era.

Actualización: 7 OCT 2014 a las 5:22 a. m.

UPDATE V.7

- Fixed a bug that caused some improvements to require Bronze working instead of mining before being built on Jungles if it removes it.

Actualización: 4 OCT 2014 a las 8:14 a. m.

UPDATE V.6

- Fixed a bug that caused some unique naval unit like dromon to lose their special promotions.

Actualización: 27 SEP 2014 a las 9:48 a. m.

UPDATE V.5

- Fixed a bug that caused the 'Remove Jungle' ability to requires Bronze Working, instead of Mining.