Ravenfield
BF BC2: Port Valdez
1–8 из 8
Обновление: 6 ноя. 2022 г. в 22:45

TWEAKED:

ATTACK HELO respawn time increased in order to give players a breather from air rape and reward AA activities

TRANSPORT HELO - Same as above


FIXED:

Eagle gimme flag(construction site) is now one way,stopping Raven from spawning there and trying to take blue deployment area

Обновление: 30 янв. 2022 г. в 12:57

Обновление: 30 янв. 2022 г. в 11:33

CHANGED:

- Certain textures using normal map that were causing various issues with EA26.
-Removed MG Jeep spawns in gimme flags
-Added transport Helo to each team
-Added MG Jeep to each team
-Added various rust textures to containers and fuel cannisters

TWEAKED:

- Added boat pathfinding link to make AI use the pier more often

FIXED:

- Fixed and replaced final objects that had no collision same as rush version

Обновление: 30 янв. 2022 г. в 11:26

Обновление: 30 янв. 2022 г. в 11:22

Обновление: 30 янв. 2022 г. в 11:14

Обновление: 25 дек. 2021 г. в 23:09

Fixed:

-Various collider box issues preventing windows acting like windows
-Various doorways that were scaled too small to allow entry
-Various objects that were not snapped to ground correctly
-Construction site buildings rescaled so player and AI can actually see above window ledges correctly now

Tweaked:
-Area around Delta tree line opened up just a little to allow vehicles more room to navigate
-Emplaced weapons slightly repositioned in various areas to allow better sight line
-Sun pitch increased on map to allow a slightly brighter envoirnment for more vibrancy while still keeping Port Valdez' desaturated look
-added/removed various needed/uneeded objects
-Better placement of spawn points in and around objectives
-Various terrain smoothing in a few areas

Обновление: 25 дек. 2021 г. в 7:40