Garry's Mod
hr_metro_bunker
Mostrando 1-10 de 14 aportaciones
< 1  2 >
Actualización: 13 MAY 2023 a las 21:48

-Added extra spawn in barracks
-Updated clips in barracks

Actualización: 13 FEB 2023 a las 15:48

-added access to the kitchen
-increased the fog distance
-lower the water in hydro
-raised hallway between hydro and power
-changed blue barrel's in hydro
-minor improvements

Actualización: 1 FEB 2022 a las 10:43

-Added clips over buy stations
-Added clip over pipe in hydro
-Added fog
-Removed collision with pipes in hydro
-Updated lighting

Actualización: 9 ENE 2022 a las 12:42

-Added info_horde_boss_spawn for dedicated boss spawn zone

Actualización: 8 ENE 2022 a las 12:30

(Currently trying to fix a sudden lag problem)

Actualización: 7 ENE 2022 a las 17:43

-Added soundscape
-Added clipping and a slight adjustment to the orange generator in power
-Added clipping on large blue generator in power
-Added props to cargo
-Added clipping on top of cargo crate
-Added open stall door in bathroom
-Added decorative vending machines with cans in café
-Updated mirror a bit (wont be adding a proper mirror due to source engine being source engine)
-Updated power room boxes position

Actualización: 24 DIC 2021 a las 18:55

-Added a 2nd zombie spawn in power to discourage camping
-Added hint-skip brushes in hall to upper cargo and bathroom hole
-Updated ladders to maybe make them smoother to go up
-Updated nodes
-Updated storage to allow for more walk space near the elevator crates*
-*Updated a large box to be made open
-*Updated the shelfs to be angled more towards T hall

Actualización: 21 DIC 2021 a las 22:16

-Added decorative zombie body's in a bathroom stall and on a bed
-Added decorative blood in bathrooms
-Added clipping on power room hole ruble
-Added clipping in the middle generator in hydro to stop players from standing on it
-Added more nodes to spawn rooms to hopefully improve npc's walking out of the room's....hopefully.
-Changed clipping on the café benches to allow npcs and players to better walk onto (this was mostly cause VJ npc's wouldn't react to npc clips)

Actualización: 16 DIC 2021 a las 15:32

ignore this i was trying to fix something and started the update to early

Actualización: 16 DIC 2021 a las 11:11

-Added zombie spawn markers at spawn tunnels
-Added...a door that leads to nowhere..:)