Garry's Mod
hr_metro_bunker
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Aggiornamento: 13 mag 2023, 21:48

-Added extra spawn in barracks
-Updated clips in barracks

Aggiornamento: 13 feb 2023, 15:48

-added access to the kitchen
-increased the fog distance
-lower the water in hydro
-raised hallway between hydro and power
-changed blue barrel's in hydro
-minor improvements

Aggiornamento: 1 feb 2022, 10:43

-Added clips over buy stations
-Added clip over pipe in hydro
-Added fog
-Removed collision with pipes in hydro
-Updated lighting

Aggiornamento: 9 gen 2022, 12:42

-Added info_horde_boss_spawn for dedicated boss spawn zone

Aggiornamento: 8 gen 2022, 12:30

(Currently trying to fix a sudden lag problem)

Aggiornamento: 7 gen 2022, 17:43

-Added soundscape
-Added clipping and a slight adjustment to the orange generator in power
-Added clipping on large blue generator in power
-Added props to cargo
-Added clipping on top of cargo crate
-Added open stall door in bathroom
-Added decorative vending machines with cans in café
-Updated mirror a bit (wont be adding a proper mirror due to source engine being source engine)
-Updated power room boxes position

Aggiornamento: 24 dic 2021, 18:55

-Added a 2nd zombie spawn in power to discourage camping
-Added hint-skip brushes in hall to upper cargo and bathroom hole
-Updated ladders to maybe make them smoother to go up
-Updated nodes
-Updated storage to allow for more walk space near the elevator crates*
-*Updated a large box to be made open
-*Updated the shelfs to be angled more towards T hall

Aggiornamento: 21 dic 2021, 22:16

-Added decorative zombie body's in a bathroom stall and on a bed
-Added decorative blood in bathrooms
-Added clipping on power room hole ruble
-Added clipping in the middle generator in hydro to stop players from standing on it
-Added more nodes to spawn rooms to hopefully improve npc's walking out of the room's....hopefully.
-Changed clipping on the café benches to allow npcs and players to better walk onto (this was mostly cause VJ npc's wouldn't react to npc clips)

Aggiornamento: 16 dic 2021, 15:32

ignore this i was trying to fix something and started the update to early

Aggiornamento: 16 dic 2021, 11:11

-Added zombie spawn markers at spawn tunnels
-Added...a door that leads to nowhere..:)